Remember to disconnect ingame too, and mark the game as not started.
Also fix a compiler warning
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@@ -431,6 +431,7 @@ namespace OpenRA.Server
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DropClient(conns.ElementAt(conns.Count() - 1), null);
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if (listener != null)
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listener.Stop();
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GameStarted = false;
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}
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static void SyncLobbyInfo()
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