Merge pull request #8760 from atlimit8/RangeMultiplier
Added [I]RangeMultiplier & made UpgradeMultiplierTraitInfo implement ITraitInfo
This commit is contained in:
@@ -12,6 +12,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -41,6 +42,10 @@ namespace OpenRA
|
||||
Music = new ReadOnlyDictionary<string, MusicInfo>(music);
|
||||
TileSets = new ReadOnlyDictionary<string, TileSet>(tileSets);
|
||||
Sequences = new ReadOnlyDictionary<string, SequenceProvider>(sequences);
|
||||
|
||||
foreach (var a in Actors.Values)
|
||||
foreach (var t in a.TraitInfos<IRulesetLoaded>())
|
||||
t.RulesetLoaded(this, a);
|
||||
}
|
||||
|
||||
public IEnumerable<KeyValuePair<string, MusicInfo>> InstalledMusic { get { return Music.Where(m => m.Value.Exists); } }
|
||||
|
||||
@@ -21,6 +21,7 @@ namespace OpenRA.GameRules
|
||||
public WeaponInfo Weapon;
|
||||
public int[] DamageModifiers;
|
||||
public int[] InaccuracyModifiers;
|
||||
public int[] RangeModifiers;
|
||||
public int Facing;
|
||||
public WPos Source;
|
||||
public Actor SourceActor;
|
||||
|
||||
@@ -218,6 +218,8 @@ namespace OpenRA.Traits
|
||||
public interface IFirepowerModifier { int GetFirepowerModifier(); }
|
||||
public interface IReloadModifier { int GetReloadModifier(); }
|
||||
public interface IInaccuracyModifier { int GetInaccuracyModifier(); }
|
||||
public interface IRangeModifier { int GetRangeModifier(); }
|
||||
public interface IRangeModifierInfo : ITraitInfo { int GetRangeModifierDefault(); }
|
||||
public interface IPowerModifier { int GetPowerModifier(); }
|
||||
public interface ILoadsPalettes { void LoadPalettes(WorldRenderer wr); }
|
||||
public interface ILoadsPlayerPalettes { void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor playerColor, bool replaceExisting); }
|
||||
@@ -368,4 +370,6 @@ namespace OpenRA.Traits
|
||||
{
|
||||
bool RemoveActor(Actor self, Player owner);
|
||||
}
|
||||
|
||||
public interface IRulesetLoaded : ITraitInfo { void RulesetLoaded(Ruleset rules, ActorInfo ai); }
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user