git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1208 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -94,7 +94,7 @@ namespace OpenRa.Game
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x1 = e.X;
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x1 = e.X;
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y1 = e.Y;
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y1 = e.Y;
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scrollPos.X = Util.Constrain(scrollPos.X, new Range<float>(0, map.Width * 24 - ClientSize.Width));
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scrollPos.X = Util.Constrain(scrollPos.X, new Range<float>(0, map.Width * 24 - ClientSize.Width + 128));
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scrollPos.Y = Util.Constrain(scrollPos.Y, new Range<float>(0, map.Height * 24 - ClientSize.Height));
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scrollPos.Y = Util.Constrain(scrollPos.Y, new Range<float>(0, map.Height * 24 - ClientSize.Height));
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}
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}
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}
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}
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@@ -106,12 +106,14 @@ namespace OpenRa.Game
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renderer.BeginFrame(r1, r2, scrollPos);
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renderer.BeginFrame(r1, r2, scrollPos);
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renderer.Device.EnableScissor(0, 0, ClientSize.Width - 128, ClientSize.Height);
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terrain.Draw( ClientSize, scrollPos );
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terrain.Draw( ClientSize, scrollPos );
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world.Draw(renderer,
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world.Draw(renderer,
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new Range<float>(scrollPos.X, scrollPos.X + ClientSize.Width),
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new Range<float>(scrollPos.X, scrollPos.X + ClientSize.Width),
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new Range<float>(scrollPos.Y, scrollPos.Y + ClientSize.Height));
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new Range<float>(scrollPos.Y, scrollPos.Y + ClientSize.Height));
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renderer.Device.DisableScissor();
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sidebar.Paint(ClientSize, scrollPos);
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sidebar.Paint(ClientSize, scrollPos);
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renderer.EndFrame();
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renderer.EndFrame();
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@@ -43,7 +43,7 @@ namespace OpenRa.Game
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public void BeginFrame( PointF r1, PointF r2, PointF scroll )
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public void BeginFrame( PointF r1, PointF r2, PointF scroll )
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{
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{
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device.Begin();
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device.Begin();
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//device.Clear(0, Surfaces.Color);
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//device.Clear(Color.Gray.ToArgb(), Surfaces.Color);
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shader.SetValue(scrollHandle, scroll);
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shader.SetValue(scrollHandle, scroll);
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shader.SetValue(r1Handle, r1);
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shader.SetValue(r1Handle, r1);
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@@ -34,18 +34,14 @@ namespace OpenRa.Game
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this.spriteRenderer = new SpriteRenderer(renderer);
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this.spriteRenderer = new SpriteRenderer(renderer);
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package = new Package("../../../hires.mix");
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package = new Package("../../../hires.mix");
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LoadSprites();
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LoadSprites("../../../buildings.txt");
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LoadSprites("../../../units.txt");
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techTree.CurrentRace = race;
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techTree.CurrentRace = race;
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}
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}
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void LoadSprites()
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void LoadSprites(string filename)
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{
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{
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foreach (string line in File.ReadAllLines("../../../buildings.txt"))
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foreach (string line in File.ReadAllLines(filename))
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{
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string key = line.Substring(0, line.IndexOf(','));
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sprites.Add(key, SpriteSheetBuilder.LoadSprite(package, key + "icon.shp"));
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}
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foreach (string line in File.ReadAllLines("../../../units.txt"))
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{
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{
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string key = line.Substring(0, line.IndexOf(','));
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string key = line.Substring(0, line.IndexOf(','));
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sprites.Add(key, SpriteSheetBuilder.LoadSprite(package, key + "icon.shp"));
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sprites.Add(key, SpriteSheetBuilder.LoadSprite(package, key + "icon.shp"));
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@@ -71,6 +67,13 @@ namespace OpenRa.Game
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spriteRenderer.DrawSprite(sprite, location);
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spriteRenderer.DrawSprite(sprite, location);
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y2 += 48;
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y2 += 48;
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}
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}
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while (y2 < clientSize.Height)
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{
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Sprite sprite = sprites["DOG"];
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PointF location = new PointF(clientSize.Width - 64 + scrollOffset.X, y2 + scrollOffset.Y);
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spriteRenderer.DrawSprite(sprite, location);
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y2 += 48;
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}
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spriteRenderer.Flush();
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spriteRenderer.Flush();
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}
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}
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