Use the class enum in LeaveMapLogic.cs as well

This commit is contained in:
abcdefg30
2015-01-29 20:26:40 +01:00
parent b7b1e13c63
commit 28b90b0115

View File

@@ -86,7 +86,7 @@ namespace OpenRA.Mods.RA.Widgets
}
var statsButton = dialog.Get<ButtonWidget>("STATS_BUTTON");
statsButton.IsVisible = () => !(world.Map.Type == "Mission" || world.Map.Type == "Campaign") || world.IsReplay;
statsButton.IsVisible = () => !world.Map.Visibility.HasFlag(MapVisibility.MissionSelector) || world.IsReplay;
statsButton.OnClick = () =>
{
showStats = true;