Make ITick require explicit implementation

This commit is contained in:
reaperrr
2017-09-07 19:27:53 +02:00
committed by Matthias Mailänder
parent 85e60ef77f
commit 28e1f391e0
44 changed files with 69 additions and 43 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Traits
self.InflictDamage(self.World.WorldActor, new Damage(delta, Info.DamageTypes));
}
public void Tick(Actor self)
void ITick.Tick(Actor self)
{
if (IsTraitDisabled || health.HP <= damageThreshold || --damageTicks > 0)
return;