Make ITick require explicit implementation
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committed by
Matthias Mailänder
parent
85e60ef77f
commit
28e1f391e0
@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
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mo = self.Trait<MissionObjectives>();
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}
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public void Tick(Actor self)
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void ITick.Tick(Actor self)
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{
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if (self.Owner.WinState != WinState.Undefined || self.Owner.NonCombatant) return;
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