Make ITick require explicit implementation

This commit is contained in:
reaperrr
2017-09-07 19:27:53 +02:00
committed by Matthias Mailänder
parent 85e60ef77f
commit 28e1f391e0
44 changed files with 69 additions and 43 deletions

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common.Traits
public bool Holding { get { return Owned >= info.RatioRequired * Total / 100; } }
public void Tick(Actor self)
void ITick.Tick(Actor self)
{
if (player.WinState != WinState.Undefined || player.NonCombatant) return;