From 290e2146384b159eeefa884ace1ed2d1be9c1e07 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 12 Sep 2020 16:34:05 +0100 Subject: [PATCH] Remove unexpected RenderSprite.FactionImage fallback. --- OpenRA.Mods.Common/Traits/Render/RenderSprites.cs | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/OpenRA.Mods.Common/Traits/Render/RenderSprites.cs b/OpenRA.Mods.Common/Traits/Render/RenderSprites.cs index ded56db26f..5f19dd3e9b 100644 --- a/OpenRA.Mods.Common/Traits/Render/RenderSprites.cs +++ b/OpenRA.Mods.Common/Traits/Render/RenderSprites.cs @@ -74,12 +74,8 @@ namespace OpenRA.Mods.Common.Traits.Render public string GetImage(ActorInfo actor, SequenceProvider sequenceProvider, string faction) { - if (FactionImages != null && !string.IsNullOrEmpty(faction)) - { - string factionImage = null; - if (FactionImages.TryGetValue(faction, out factionImage) && sequenceProvider.HasSequence(factionImage)) - return factionImage; - } + if (FactionImages != null && !string.IsNullOrEmpty(faction) && FactionImages.TryGetValue(faction, out var factionImage)) + return factionImage.ToLowerInvariant(); return (Image ?? actor.Name).ToLowerInvariant(); }