From 29208fbf5f7058e14f87e9b0e0294ef6f008cf68 Mon Sep 17 00:00:00 2001 From: psydev Date: Sun, 20 Jul 2014 18:11:48 -0700 Subject: [PATCH] Nerf Mobile SAM damage a bit The Mobile SAM has been shown to be exceptionally powerful in small groups, being able to annihilate large groups of helis. While the cost could be increased, it seems like a few changes for now would be good and mitigate some of the OPness. Changes: -Replace quick-firing 2-burst and replace it with 1 shot per second. -Reduce damage to 32. This will make it kill Apaches in 4 shots instead of 3. -Reduce missile speed from 426 to 341. (This will also effectively reduce range limit from 12.5 cells to 10). --- mods/cnc/weapons.yaml | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index a8ad6d3954..e112f554db 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -923,11 +923,9 @@ APCGun.AA: Damage: 25 Patriot: - ROF: 30 + ROF: 25 Range: 9c0 MinRange: 1c0 - Burst: 2 - BurstDelay: 15 Report: ROCKET2.AUD ValidTargets: Air Projectile: Missile @@ -936,7 +934,7 @@ Patriot: Trail: smokey ContrailLength: 8 ROT: 20 - Speed: 426 + Speed: 341 RangeLimit: 30 Angle: 88 Warhead: AP @@ -950,7 +948,7 @@ Patriot: Explosion: poof ImpactSound: xplos.aud SmudgeType: Crater - Damage: 40 + Damage: 32 Tail: ROF: 30