diff --git a/mods/cnc/chrome/ingame.yaml b/mods/cnc/chrome/ingame.yaml index 4981525441..5a099553db 100644 --- a/mods/cnc/chrome/ingame.yaml +++ b/mods/cnc/chrome/ingame.yaml @@ -261,7 +261,7 @@ Container@PLAYER_WIDGETS: X: 5 Y: WINDOW_BOTTOM - HEIGHT - 5 Background: panel-black - Width: 275 + Width: 276 Height: 36 Children: Button@ATTACK_MOVE: @@ -313,10 +313,10 @@ Container@PLAYER_WIDGETS: ImageCollection: command-icons ImageName: force-attack Button@GUARD: - X: 104 + X: 105 Y: 1 - Width: 35 - Height: 35 + Width: 34 + Height: 34 Background: command-button DisableKeyRepeat: true TooltipText: Guard @@ -329,7 +329,7 @@ Container@PLAYER_WIDGETS: ImageCollection: command-icons ImageName: guard Button@DEPLOY: - X: 138 + X: 139 Y: 1 Width: 34 Height: 34 @@ -345,7 +345,7 @@ Container@PLAYER_WIDGETS: ImageCollection: command-icons ImageName: deploy Button@SCATTER: - X: 172 + X: 173 Y: 1 Width: 34 Height: 34 @@ -361,7 +361,7 @@ Container@PLAYER_WIDGETS: ImageCollection: command-icons ImageName: scatter Button@STOP: - X: 206 + X: 207 Y: 1 Width: 34 Height: 34 @@ -377,7 +377,7 @@ Container@PLAYER_WIDGETS: ImageCollection: command-icons ImageName: stop Button@QUEUE_ORDERS: - X: 240 + X: 241 Y: 1 Width: 34 Height: 34 @@ -394,7 +394,7 @@ Container@PLAYER_WIDGETS: ImageName: queue-orders Background@COMMAND_BAR: Logic: StanceSelectorLogic - X: 279 + X: 280 Y: WINDOW_BOTTOM - HEIGHT - 5 Background: panel-black Width: 138 @@ -408,7 +408,7 @@ Container@PLAYER_WIDGETS: Background: stance-button DisableKeyRepeat: true TooltipText: Attack Anything Stance - TooltipDesc: Set the selected units to Attack Anything stance:\n - Units will attack enemy units and structures on sight\n - Units will persue attackers across the battlefield + TooltipDesc: Set the selected units to Attack Anything stance:\n - Units will attack enemy units and structures on sight\n - Units will pursue attackers across the battlefield TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: @@ -424,7 +424,7 @@ Container@PLAYER_WIDGETS: Background: stance-button DisableKeyRepeat: true TooltipText: Defend Stance - TooltipDesc: Set the selected units to Defend stance:\n - Units will attack enemy units and structures on sight\n - Units will not move or persue enemies + TooltipDesc: Set the selected units to Defend stance:\n - Units will attack enemy units and structures on sight\n - Units will not move or pursue enemies TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: @@ -440,7 +440,7 @@ Container@PLAYER_WIDGETS: Background: stance-button DisableKeyRepeat: true TooltipText: Return Fire Stance - TooltipDesc: Set the selected units to Return Fire stance:\n - Units will retaliate against enemies that attack them\n - Units will not move or persue enemies + TooltipDesc: Set the selected units to Return Fire stance:\n - Units will retaliate against enemies that attack them\n - Units will not move or pursue enemies TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: @@ -456,7 +456,7 @@ Container@PLAYER_WIDGETS: Background: stance-button DisableKeyRepeat: true TooltipText: Hold Fire Stance - TooltipDesc: Set the selected units to Hold Fire stance:\n - Units will not fire upon enemies\n - Units will not move or persue enemies + TooltipDesc: Set the selected units to Hold Fire stance:\n - Units will not fire upon enemies\n - Units will not move or pursue enemies TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: