diff --git a/CHANGELOG b/CHANGELOG index 9209974569..ede07e3ac0 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -13,6 +13,7 @@ NEW: A player's units, and allied units, now move out of the way when blocking production facilities. Added cheat button to grow map resources. Fixed units staying selected and contributing to control groups when becoming cloaked or hidden in fog. + Swapped the cursors used for sabotaging and capturing buildings/units. Dune 2000: Added the Atreides grenadier from the 1.06 patch. Added randomized tiles for Sand and Rock terrain. diff --git a/OpenRA.Mods.RA/Captures.cs b/OpenRA.Mods.RA/Captures.cs index 337b2ac5b3..809ada7686 100644 --- a/OpenRA.Mods.RA/Captures.cs +++ b/OpenRA.Mods.RA/Captures.cs @@ -102,7 +102,7 @@ namespace OpenRA.Mods.RA var lowEnoughHealth = health.HP <= c.CaptureThreshold * health.MaxHP; cursor = !sabotage || lowEnoughHealth || target.Owner.NonCombatant - ? "capture" : "enter"; + ? "enter" : "capture"; return true; } @@ -119,7 +119,7 @@ namespace OpenRA.Mods.RA var lowEnoughHealth = target.HP <= c.CaptureThreshold * health.HP; cursor = !sabotage || lowEnoughHealth || target.Owner.NonCombatant - ? "capture" : "enter"; + ? "enter" : "capture"; return true; }