Merge branch 'master' of git@github.com:beedee/OpenRA
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using System.Windows.Forms;
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using OpenRa.Game.Graphics;
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namespace OpenRa.Game
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{
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@@ -28,7 +29,9 @@ namespace OpenRa.Game
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lastTime += 40;
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foreach( Actor a in actors )
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a.Tick( game, 40 );
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a.Tick( game, 40 );
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Renderer.waterFrame += 0.05f;
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}
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foreach (Action<World> a in frameEndActions) a(this);
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