From 296c732525c7b2f957b65d8a814b54710631762b Mon Sep 17 00:00:00 2001 From: RoosterDragon Date: Fri, 27 Apr 2018 22:54:54 +0100 Subject: [PATCH] Avoid redundant implicit float3 conversions. --- OpenRA.Game/Graphics/RgbaColorRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Graphics/RgbaColorRenderer.cs b/OpenRA.Game/Graphics/RgbaColorRenderer.cs index 422b4f7a8e..6be20a0e03 100644 --- a/OpenRA.Game/Graphics/RgbaColorRenderer.cs +++ b/OpenRA.Game/Graphics/RgbaColorRenderer.cs @@ -18,7 +18,7 @@ namespace OpenRA.Graphics { public class RgbaColorRenderer { - static readonly float2 Offset = new float2(0.5f, 0.5f); + static readonly float3 Offset = new float3(0.5f, 0.5f, 0f); readonly SpriteRenderer parent; readonly Vertex[] vertices = new Vertex[6];