add rollovers for health/production

This commit is contained in:
Chris Forbes
2011-03-05 13:19:13 +13:00
parent d9881885aa
commit 298baac061
3 changed files with 48 additions and 21 deletions

View File

@@ -31,6 +31,9 @@ namespace OpenRA.Widgets
public override void DrawInner()
{
foreach( var u in SelectActorsInBox(world, Game.CellSize * dragStart, Game.CellSize * dragStart ))
worldRenderer.DrawRollover( u );
var selbox = SelectionBox;
if (selbox == null) return;