Only define Huntable for actors that need to be hunted.

This commit is contained in:
WolfGaming
2016-08-10 17:52:15 +00:00
committed by WolfGaming
parent 510555af5c
commit 299e925180
4 changed files with 26 additions and 4 deletions

View File

@@ -6,7 +6,6 @@
PlayerExperienceModifier: 1
ScriptTriggers:
UpgradeManager:
Huntable:
RenderDebugState:
^SpriteActor:
@@ -93,6 +92,7 @@
Inherits@1: ^ExistsInWorld
Inherits@2: ^SpriteActor
Inherits@3: ^Cloakable
Huntable:
SelectionDecorations:
Palette: pips
Selectable:
@@ -239,6 +239,7 @@
Inherits@2: ^ExistsInWorld
Inherits@3: ^SpriteActor
Inherits@4: ^Cloakable
Huntable:
DrawLineToTarget:
Health:
HP: 50
@@ -420,6 +421,7 @@
Inherits@3: ^EmpDisableMobile
Inherits@4: ^Cloakable
Inherits@5: ^DamagedByVeins
Huntable:
DrawLineToTarget:
Mobile:
Crushes: crate
@@ -525,6 +527,7 @@
Inherits@1: ^GainsExperience
Inherits@2: ^ExistsInWorld
Inherits@3: ^Cloakable
Huntable:
DrawLineToTarget:
AppearsOnRadar:
UseLocation: true
@@ -608,6 +611,7 @@
Inherits@1: ^ExistsInWorld
Inherits@2: ^SpriteActor
Inherits@3: ^HealsOnTiberium
Huntable:
DrawLineToTarget:
Health:
Shape: Circle
@@ -729,6 +733,7 @@
Inherits@1: ^GainsExperience
Inherits@2: ^ExistsInWorld
Inherits@3: ^SpriteActor
Huntable:
Voiced:
VoiceSet: Vehicle
AttackTurreted:
@@ -755,6 +760,7 @@
Inherits@1: ^EmpDisableMobile
Inherits@2: ^ExistsInWorld
Inherits@3: ^Cloakable
Huntable:
RenderVoxels:
RenderSprites:
WithVoxelBody:
@@ -823,6 +829,7 @@
^Gate:
Inherits: ^Building
Huntable:
Valued:
Cost: 250
Health: