diff --git a/mods/ra/civilian.yaml b/mods/ra/civilian.yaml index 1ee731ae18..9ed37e2e5f 100644 --- a/mods/ra/civilian.yaml +++ b/mods/ra/civilian.yaml @@ -17,8 +17,8 @@ V01: Building: Footprint: xx xx Dimensions: 2,2 - Valued: - Description: Church + Tooltip: + Name: Church V02: Inherits: ^CivBuilding Building: @@ -99,8 +99,8 @@ BARL: Health: HP: 10 Explodes: - Valued: - Description: Explosive Barrel + Tooltip: + Name: Explosive Barrel BRL3: Inherits: ^Building @@ -113,8 +113,8 @@ BRL3: Health: HP: 10 Explodes: - Valued: - Description: Explosive Barrel + Tooltip: + Name: Explosive Barrel MISS: Inherits: ^CivBuilding diff --git a/mods/ra/defaults.yaml b/mods/ra/defaults.yaml index fcee9b9813..e3ad1d0d53 100644 --- a/mods/ra/defaults.yaml +++ b/mods/ra/defaults.yaml @@ -9,8 +9,6 @@ Voice: VehicleVoice Targetable: TargetTypes: Ground - Buildable: - Queue: Vehicle Repairable: Chronoshiftable: Passenger: @@ -34,8 +32,6 @@ Voice: VehicleVoice Targetable: TargetTypes: Ground - Buildable: - Queue: Vehicle Repairable: Chronoshiftable: Passenger: @@ -62,8 +58,6 @@ Voice: GenericVoice Targetable: TargetTypes: Ground - Buildable: - Queue: Infantry RenderInfantry: AutoTarget: Passenger: @@ -86,8 +80,6 @@ Voice: ShipVoice Targetable: TargetTypes: Ground, Water - Buildable: - Queue: Ship DetectCloaked: Range: 3 HiddenUnderFog: @@ -123,8 +115,6 @@ RepairableBuilding: EmitInfantryOnSell: ActorTypes: e1,e1,e1,c1,c2,e6 - Buildable: - Queue: Building MustBeDestroyed: GivesExperience: FrozenUnderFog: @@ -157,23 +147,22 @@ ^CivBuilding: Inherits: ^Building - -Buildable: -RepairableBuilding: Health: HP: 400 Armor: wood - Valued: - Description: Civilian Building + Tooltip: + Name: Civilian Building ^CivField: Inherits: ^CivBuilding -Selectable: - Valued: - Description: Field + Tooltip: + Name: Field ^Tree: - Valued: - Description: Tree + Tooltip: + Name: Tree RenderBuilding: Palette: terrain Building: @@ -195,8 +184,8 @@ Burns: ^Bridge: - Valued: - Description: Bridge + Tooltip: + Name: Bridge BelowUnits: Targetable: TargetTypes: Ground, Water diff --git a/mods/ra/infantry.yaml b/mods/ra/infantry.yaml index 0605706884..9470e83b60 100644 --- a/mods/ra/infantry.yaml +++ b/mods/ra/infantry.yaml @@ -1,13 +1,16 @@ DOG: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 30 Prerequisites: kenn BuiltAt: KENN Owner: soviet + Valued: Cost: 200 - Description: Attack Dog - LongDesc: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles + Tooltip: + Name: Attack Dog + Description: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles Selectable: Voice: DogVoice Bounds: 12,17,-1,-4 @@ -24,13 +27,16 @@ DOG: E1: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 10 Prerequisites: @Barracks Owner: allies,soviet - Cost: 100 - Description: Rifle Infantry - LongDesc: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles BuiltAt: barr,tent + Valued: + Cost: 100 + Tooltip: + Name: Rifle Infantry + Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles Selectable: Bounds: 12,17,0,-9 Health: @@ -44,13 +50,16 @@ E1: E2: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 10 Owner: soviet - Cost: 160 - Description: Grenadier - LongDesc: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles Prerequisites: barr BuiltAt: barr + Valued: + Cost: 160 + Tooltip: + Name: Grenadier + Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles Selectable: Bounds: 12,17,0,-9 Health: @@ -66,13 +75,16 @@ E2: E3: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 20 Owner: allies,soviet - Cost: 300 - Description: Rocket Soldier - LongDesc: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry Prerequisites: @Barracks BuiltAt: barr,tent + Valued: + Cost: 300 + Tooltip: + Name: Rocket Soldier + Description: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry Selectable: Bounds: 12,17,0,-9 Health: @@ -88,13 +100,16 @@ E3: E4: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 60 Prerequisites: stek, @Barracks Owner: soviet - Cost: 300 - Description: Flamethrower - LongDesc: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles BuiltAt: barr,tent + Valued: + Cost: 300 + Tooltip: + Name: Flamethrower + Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles Selectable: Bounds: 12,17,0,-9 Health: @@ -110,13 +125,16 @@ E4: E6: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 50 Owner: soviet,allies - Cost: 500 - Description: Engineer - LongDesc: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything Prerequisites: @Barracks BuiltAt: barr,tent + Valued: + Cost: 500 + Tooltip: + Name: Engineer + Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything Selectable: Voice: EngineerVoice Bounds: 12,17,0,-9 @@ -134,13 +152,16 @@ E6: SPY: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 60 Prerequisites: dome, tent Owner: allies - Cost: 500 - Description: Spy - LongDesc: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised BuiltAt: tent + Valued: + Cost: 500 + Tooltip: + Name: Spy + Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised Selectable: Voice: SpyVoice Bounds: 12,17,0,-9 @@ -161,13 +182,16 @@ SPY: E7: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 110 Prerequisites: @Tech Center, @Barracks Owner: allies,soviet - Cost: 1200 - Description: Tanya - LongDesc: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4 BuiltAt: barr,tent + Valued: + Cost: 1200 + Tooltip: + Name: Tanya + Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4 Selectable: Voice: TanyaVoice Bounds: 12,17,0,-9 @@ -187,13 +211,16 @@ E7: MEDI: Inherits: ^Infantry Buildable: + Queue: Infantry BuildPaletteOrder: 20 Owner: allies - Cost: 800 - Description: Medic - LongDesc: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything Prerequisites: tent BuiltAt: tent + Valued: + Cost: 800 + Tooltip: + Name: Medic + Description: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything Selectable: Voice: MedicVoice Bounds: 12,17,0,-9 @@ -218,7 +245,8 @@ C1: Bounds: 12,17,0,-9 Valued: Cost: 70 - Description: Technician + Tooltip: + Name: Technician Health: HP: 20 Mobile: @@ -235,7 +263,8 @@ C2: Bounds: 12,17,0,-9 Valued: Cost: 70 - Description: Technician + Tooltip: + Name: Technician Health: HP: 20 Mobile: @@ -248,10 +277,14 @@ C2: SHOK: Inherits: ^Infantry Buildable: + Queue: Infantry Prerequisites: stek,tsla Owner: soviet + Valued: Cost: 900 - Description: Tesla Trooper + Tooltip: + Name: Tesla Trooper + Description: TODO Selectable: Voice: ShokVoice Bounds: 12,17,0,-9 diff --git a/mods/ra/structures.yaml b/mods/ra/structures.yaml index 643f34ac81..864d22a05e 100644 --- a/mods/ra/structures.yaml +++ b/mods/ra/structures.yaml @@ -3,15 +3,16 @@ MSLO: MissileWeapon: atomic SpawnOffset: 10,0 Inherits: ^Building + Valued: + Cost: 2500 + Tooltip: + Name: Missile Silo + Description: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile Buildable: Queue: Defense BuildPaletteOrder: 130 Prerequisites: @Tech Center Owner: soviet,allies - Cost: 2500 - Description: Missile Silo - LongDesc: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile - Hotkey: m Building: Power: -100 Footprint: xx @@ -29,14 +30,14 @@ GAP: Inherits: ^Building Valued: Cost: 500 - Description: Gap Generator + Tooltip: + Name: Gap Generator + Description: Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed # Buildable: # BuildPaletteOrder: 100 # Prerequisites: atek # Owner: allies # Cost: 500 -# Description: Gap Generator -# LongDesc: Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed # Hotkey: g Building: Power: -60 @@ -54,13 +55,16 @@ SPEN: InfiltrateForSupportPower: Power: SonarPulsePower Inherits: ^Building + Valued: + Cost: 650 + Tooltip: + Name: Sub Pen + Description: Produces and repairs submarines and \ntransports Buildable: + Queue: Building BuildPaletteOrder: 30 Prerequisites: @Power Plant Owner: soviet - Cost: 650 - Description: Sub Pen - LongDesc: Produces and repairs submarines and \ntransports Hotkey: s Targetable: TargetTypes: Ground, Water @@ -92,13 +96,16 @@ SYRD: Power: SonarPulsePower Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 40 Prerequisites: @Power Plant Owner: allies - Cost: 650 - Description: Shipyard - LongDesc: Produces and repairs ships Hotkey: s + Valued: + Cost: 650 + Tooltip: + Name: Shipyard + Description: Produces and repairs ships Targetable: TargetTypes: Ground, Water Building: @@ -133,10 +140,12 @@ IRON: BuildPaletteOrder: 120 Prerequisites: stek Owner: soviet - Cost: 1500 - Description: Iron Curtain - LongDesc: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability Hotkey: c + Valued: + Cost: 1500 + Tooltip: + Name: Iron Curtain + Description: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability Building: Power: -200 Footprint: xx xx @@ -160,10 +169,12 @@ PDOX: BuildPaletteOrder: 120 Prerequisites: atek Owner: allies - Cost: 1500 - Description: Chronosphere - LongDesc: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift Hotkey: o + Valued: + Cost: 1500 + Tooltip: + Name: Chronosphere + Description: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift Building: Power: -200 Footprint: xx xx @@ -189,10 +200,12 @@ TSLA: BuildPaletteOrder: 70 Prerequisites: weap Owner: soviet - Cost: 1500 - Description: Tesla Coil - LongDesc: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft Hotkey: t + Valued: + Cost: 1500 + Tooltip: + Name: Tesla Coil + Description: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft Building: Power: -150 Footprint: _ x @@ -220,10 +233,12 @@ AGUN: BuildPaletteOrder: 50 Prerequisites: dome Owner: allies - Cost: 600 - Description: AA Gun - LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks Hotkey: a + Valued: + Cost: 600 + Tooltip: + Name: AA Gun + Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks Building: Power: -50 Footprint: _ x @@ -250,13 +265,16 @@ DOME: CanPowerDown: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 60 Prerequisites: proc Owner: allies,soviet - Cost: 1000 - Description: Radar Dome - LongDesc: Provides an overview of the battlefield.\n Requires power to operate. Hotkey: r + Valued: + Cost: 1000 + Tooltip: + Name: Radar Dome + Description: Provides an overview of the battlefield.\n Requires power to operate. Building: Power: -40 Footprint: xx xx @@ -278,10 +296,12 @@ PBOX: BuildPaletteOrder: 20 Prerequisites: tent Owner: allies - Cost: 400 - Description: Pillbox - LongDesc: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft Hotkey: x + Valued: + Cost: 400 + Tooltip: + Name: Pillbox + Description: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft Building: Power: -15 Health: @@ -302,10 +322,12 @@ HBOX: BuildPaletteOrder: 30 Prerequisites: tent Owner: allies - Cost: 600 - Description: Camo Pillbox - LongDesc: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft Hotkey: c + Valued: + Cost: 600 + Tooltip: + Name: Camo Pillbox + Description: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft Building: Power: -15 Health: @@ -326,10 +348,12 @@ GUN: BuildPaletteOrder: 40 Prerequisites: tent Owner: allies - Cost: 600 - Description: Turret - LongDesc: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft Hotkey: t + Valued: + Cost: 600 + Tooltip: + Name: Turret + Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft Building: Power: -40 Health: @@ -355,10 +379,12 @@ FTUR: BuildPaletteOrder: 20 Prerequisites: barr Owner: soviet - Cost: 600 - Description: Flame Turret - LongDesc: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft Hotkey: f + Valued: + Cost: 600 + Tooltip: + Name: Flame Turret + Description: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft Building: Power: -20 Health: @@ -380,10 +406,12 @@ SAM: BuildPaletteOrder: 90 Prerequisites: dome Owner: soviet - Cost: 750 - Description: SAM Site - LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks Hotkey: s + Valued: + Cost: 750 + Tooltip: + Name: SAM Site + Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks Building: Power: -20 Footprint: xx @@ -407,14 +435,17 @@ SAM: ATEK: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 100 Prerequisites: weap,dome Owner: allies - Cost: 1500 - Description: Allied Tech Center - LongDesc: Provides Allied advanced technologies.\n Special Ability: GPS Satellite - AlternateName: @Tech Center Hotkey: t + Valued: + Cost: 1500 + Tooltip: + Name: Allied Tech Center + Description: Provides Allied advanced technologies.\n Special Ability: GPS Satellite + AlternateName: @Tech Center Building: Power: -200 Footprint: xx xx @@ -432,13 +463,16 @@ ATEK: WEAP: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 50 Prerequisites: proc Owner: soviet,allies - Cost: 2000 - Description: War Factory - LongDesc: Produces tanks & light vehicles. Hotkey: w + Valued: + Cost: 2000 + Tooltip: + Name: War Factory + Description: Produces tanks & light vehicles. Building: Power: -30 Footprint: xxx xxx @@ -461,7 +495,6 @@ WEAP: FACT: Inherits: ^Building - -Buildable: Building: Power: 0 Footprint: xxx xxx xxx @@ -478,7 +511,8 @@ FACT: IronCurtainable: Valued: Cost: 2500 - Description: Construction Yard + Tooltip: + Name: Construction Yard CustomSellValue: Value: 2500 BaseBuilding: @@ -490,13 +524,16 @@ FACT: PROC: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 10 Prerequisites: @Power Plant Owner: allies,soviet - Cost: 1400 - Description: Ore Refinery - LongDesc: Converts Ore and Gems into money Hotkey: e + Valued: + Cost: 1400 + Tooltip: + Name: Ore Refinery + Description: Converts Ore and Gems into money Building: Power: -30 Footprint: _x_ xxx x== @@ -525,13 +562,16 @@ PROC: SILO: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 40 Prerequisites: proc Owner: allies,soviet - Cost: 150 - Description: Silo - LongDesc: Stores excess harvested Ore Hotkey: o + Valued: + Cost: 150 + Tooltip: + Name: Silo + Description: Stores excess harvested Ore Building: Power: -10 Capturable: true @@ -551,13 +591,16 @@ SILO: HPAD: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 90 Prerequisites: dome Owner: allies - Cost: 1500 - Description: Helipad - LongDesc: Produces and reloads helicopters Hotkey: i + Valued: + Cost: 1500 + Tooltip: + Name: Helipad + Description: Produces and reloads helicopters Building: Power: -10 Footprint: xx xx @@ -581,13 +624,16 @@ HPAD: AFLD: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 50 Prerequisites: dome Owner: soviet - Cost: 1100 - Description: Airstrip - LongDesc: Provides radar and off-map support\n Special Ability: Paratroopers\n Special Ability: Spy Plane Hotkey: a + Valued: + Cost: 1100 + Tooltip: + Name: Airstrip + Description: Provides radar and off-map support\n Special Ability: Paratroopers\n Special Ability: Spy Plane Building: Power: -50 Footprint: xxx xxx @@ -610,13 +656,16 @@ AFLD: POWR: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 0 Owner: allies,soviet - Cost: 300 - Description: Power Plant - LongDesc: Provides power for other structures - AlternateName: @Power Plant Hotkey: p + Valued: + Cost: 300 + Tooltip: + Name: Power Plant + Description: Provides power for other structures + AlternateName: @Power Plant Building: Power: 100 Footprint: xx xx @@ -633,13 +682,16 @@ POWR: APWR: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 20 Prerequisites: dome Owner: allies,soviet - Cost: 500 - Description: Advanced Power Plant - LongDesc: Provides more power, cheaper than the \nstandard Power Plant Hotkey: l + Valued: + Cost: 500 + Tooltip: + Name: Advanced Power Plant + Description: Provides more power, cheaper than the \nstandard Power Plant AlternateName: @Power Plant Building: Power: 200 @@ -657,14 +709,17 @@ APWR: STEK: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 60 Prerequisites: weap,dome Owner: soviet - Cost: 1500 - Description: Soviet Tech Center - LongDesc: Provides Soviet advanced technologies - AlternateName: @Tech Center Hotkey: t + Valued: + Cost: 1500 + Tooltip: + Name: Soviet Tech Center + Description: Provides Soviet advanced technologies + AlternateName: @Tech Center Building: Power: -100 Footprint: xxx xxx @@ -681,13 +736,16 @@ STEK: BARR: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 30 Prerequisites: @Power Plant Owner: soviet - Cost: 400 - Description: Soviet Barracks - LongDesc: Produces infantry Hotkey: b + Valued: + Cost: 400 + Tooltip: + Name: Soviet Barracks + Description: Produces infantry AlternateName: @Barracks Building: Power: -20 @@ -711,13 +769,16 @@ BARR: TENT: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 30 Prerequisites: @Power Plant Owner: allies - Cost: 400 - Description: Allied Barracks - LongDesc: Produces infantry Hotkey: b + Valued: + Cost: 400 + Tooltip: + Name: Allied Barracks + Description: Produces infantry AlternateName: @Barracks Building: Power: -20 @@ -741,13 +802,16 @@ TENT: KENN: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 30 Prerequisites: @Power Plant Owner: soviet - Cost: 200 - Description: Kennel - LongDesc: Produces attack dogs Hotkey: k + Valued: + Cost: 200 + Tooltip: + Name: Kennel + Description: Produces attack dogs Building: Power: -10 Health: @@ -767,13 +831,16 @@ KENN: FIX: Inherits: ^Building Buildable: + Queue: Building BuildPaletteOrder: 30 Prerequisites: weap Owner: allies,soviet - Cost: 700 - Description: Service Depot - LongDesc: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases. Hotkey: d + Valued: + Cost: 700 + Tooltip: + Name: Service Depot + Description: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases. Building: Power: -30 Footprint: _x_ xxx _x_ @@ -848,7 +915,8 @@ SYRF: Inherits: ^Building Valued: Cost: 50 - Description: Fake Shipyard + Tooltip: + Name: Fake Shipyard # Buildable: # BuildPaletteOrder: 900 # Prerequisites: @Power Plant @@ -901,7 +969,8 @@ DOMF: Inherits: ^Building Valued: Cost: 50 - Description: Fake Radar Dome + Tooltip: + Name: Fake Radar Dome # Buildable: # BuildPaletteOrder: 900 # Prerequisites: proc @@ -933,10 +1002,12 @@ SBAG: BuildPaletteOrder: 1000 Prerequisites: fact Owner: allies - Cost: 25 - Description: Sandbag Wall - LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. Hotkey: b + Valued: + Cost: 25 + Tooltip: + Name: Sandbag Wall + Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. Health: HP: 300 Armor: none @@ -948,10 +1019,12 @@ FENC: BuildPaletteOrder: 1000 Prerequisites: fact Owner: soviet - Cost: 25 - Description: Wire Fence - LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. Hotkey: n + Valued: + Cost: 25 + Tooltip: + Name: Wire Fence + Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. Health: HP: 300 Armor: none @@ -963,10 +1036,12 @@ BRIK: BuildPaletteOrder: 1000 Prerequisites: fact Owner: allies,soviet - Cost: 100 - Description: Concrete Wall - LongDesc: Stop units and blocks enemy fire. Hotkey: w + Valued: + Cost: 100 + Tooltip: + Name: Concrete Wall + Description: Stop units and blocks enemy fire. Building: DamagedSound: crmble2.aud DestroyedSound: kaboom30.aud diff --git a/mods/ra/system.yaml b/mods/ra/system.yaml index 878d3924fe..b72b668a48 100644 --- a/mods/ra/system.yaml +++ b/mods/ra/system.yaml @@ -1,9 +1,26 @@ Player: - ProductionQueue: + TechTreeCache: + ProductionQueue@Building: + Type: Building + BuildSpeed: .4 + LowPowerSlowdown: 3 + ProductionQueue@Vehicle: + Type: Vehicle + BuildSpeed: .4 + LowPowerSlowdown: 3 + ProductionQueue@Infantry: + Type: Infantry + BuildSpeed: .4 + LowPowerSlowdown: 3 + ProductionQueue@Ship: + Type: Ship + BuildSpeed: .4 + LowPowerSlowdown: 3 + ProductionQueue@Plane: + Type: Plane BuildSpeed: .4 LowPowerSlowdown: 3 PlaceBuilding: - TechTreeCache: GpsPower: Image: gpssicon OneShot: yes @@ -204,9 +221,8 @@ MINV: InvisibleToOthers: CRATE: - Valued: - Cost: 0 - Description: Crate + Tooltip: + Name: Crate Crate: Lifetime: 120 TerrainTypes: Clear, Rough, Road, Water, Ore, Beach diff --git a/mods/ra/trees.yaml b/mods/ra/trees.yaml index 1c7ecf7d27..8f72b52225 100644 --- a/mods/ra/trees.yaml +++ b/mods/ra/trees.yaml @@ -122,8 +122,8 @@ TC05: MINE: Inherits: ^Tree - Valued: - Description: Ore Mine + Tooltip: + Name: Ore Mine SeedsResource: RadarColorFromTerrain: Terrain: Ore diff --git a/mods/ra/vehicles.yaml b/mods/ra/vehicles.yaml index 23c4f7a93f..0279dced4c 100644 --- a/mods/ra/vehicles.yaml +++ b/mods/ra/vehicles.yaml @@ -40,12 +40,15 @@ BADR.bomber: V2RL: Inherits: ^Vehicle Buildable: + Queue: Vehicle BuildPaletteOrder: 40 Prerequisites: weap,dome Owner: soviet + Valued: Cost: 700 - Description: V2 Rocket - LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft + Tooltip: + Name: V2 Rocket + Description: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Health: HP: 150 Armor: light @@ -64,12 +67,15 @@ V2RL: 1TNK: Inherits: ^Tank Buildable: + Queue: Vehicle BuildPaletteOrder: 40 Prerequisites: weap Owner: allies + Valued: Cost: 700 - Description: Light Tank - LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft + Tooltip: + Name: Light Tank + Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft Health: HP: 300 Armor: heavy @@ -93,12 +99,15 @@ V2RL: 2TNK: Inherits: ^Tank Buildable: + Queue: Vehicle BuildPaletteOrder: 60 Prerequisites: weap Owner: allies + Valued: Cost: 800 - Description: Medium Tank - LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft + Tooltip: + Name: Medium Tank + Description: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft Health: HP: 400 Armor: heavy @@ -122,12 +131,15 @@ V2RL: 3TNK: Inherits: ^Tank Buildable: + Queue: Vehicle BuildPaletteOrder: 40 Prerequisites: weap Owner: soviet + Valued: Cost: 1200 - Description: Heavy Tank - LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft + Tooltip: + Name: Heavy Tank + Description: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft Health: HP: 550 Armor: heavy @@ -151,12 +163,15 @@ V2RL: 4TNK: Inherits: ^Tank Buildable: + Queue: Vehicle BuildPaletteOrder: 100 Prerequisites: weap,stek Owner: soviet + Valued: Cost: 1800 - Description: Mammoth Tank - LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry + Tooltip: + Name: Mammoth Tank + Description: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry Health: HP: 750 Armor: heavy @@ -187,12 +202,15 @@ V2RL: ARTY: Inherits: ^Tank Buildable: + Queue: Vehicle BuildPaletteOrder: 80 Prerequisites: weap Owner: allies + Valued: Cost: 600 - Description: Artillery - LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft + Tooltip: + Name: Artillery + Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Health: HP: 75 Armor: light @@ -210,12 +228,15 @@ ARTY: HARV: Inherits: ^Vehicle Buildable: + Queue: Vehicle BuildPaletteOrder: 10 Prerequisites: weap,proc Owner: allies,soviet + Valued: Cost: 1100 - Description: Ore Truck - LongDesc: Collects Ore and Gems for processing.\n Unarmed + Tooltip: + Name: Ore Truck + Description: Collects Ore and Gems for processing.\n Unarmed Selectable: Priority: 7 Harvester: @@ -233,12 +254,15 @@ HARV: MCV: Inherits: ^Vehicle Buildable: + Queue: Vehicle BuildPaletteOrder: 110 Prerequisites: weap,fix Owner: allies,soviet + Valued: Cost: 2000 - Description: Mobile Construction Vehicle - LongDesc: Deploys into another Construction Yard.\n Unarmed + Tooltip: + Name: Mobile Construction Vehicle + Description: Deploys into another Construction Yard.\n Unarmed Selectable: Priority: 3 Health: @@ -261,12 +285,15 @@ MCV: JEEP: Inherits: ^Vehicle Buildable: + Queue: Vehicle BuildPaletteOrder: 30 Prerequisites: weap Owner: allies,soviet + Valued: Cost: 500 - Description: Ranger - LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft + Tooltip: + Name: Ranger + Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft Health: HP: 150 Armor: light @@ -287,12 +314,15 @@ JEEP: APC: Inherits: ^Tank Buildable: + Queue: Vehicle BuildPaletteOrder: 50 Prerequisites: weap,tent Owner: allies + Valued: Cost: 800 - Description: Armored Personnel Carrier - LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft + Tooltip: + Name: Armored Personnel Carrier + Description: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft Health: HP: 200 Armor: heavy @@ -315,13 +345,16 @@ APC: MNLY.AP: Inherits: ^Tank Buildable: + Queue: Vehicle BuildPaletteOrder: 30 Prerequisites: weap,fix Owner: soviet + Valued: Cost: 800 + Tooltip: + Name: Minelayer (Anti-Personnel) Icon: MNLYICON - Description: Minelayer (Anti-Personnel) - LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed + Description: Lays mines to destroy unwary enemy units.\n Unarmed Health: HP: 100 Armor: heavy @@ -340,13 +373,16 @@ MNLY.AP: MNLY.AT: Inherits: ^Tank Buildable: + Queue: Vehicle BuildPaletteOrder: 30 Prerequisites: weap,fix Owner: allies + Valued: Cost: 800 + Tooltip: + Name: Minelayer (Anti-Tank) Icon: MNLYICON - Description: Minelayer (Anti-Tank) - LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed + Description: Lays mines to destroy unwary enemy units.\n Unarmed Health: HP: 100 Armor: heavy @@ -376,13 +412,16 @@ TRUK: SS: Inherits: ^Ship Buildable: + Queue: Ship BuildPaletteOrder: 50 Prerequisites: spen BuiltAt: spen Owner: soviet + Valued: Cost: 950 - Description: Submarine - LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge + Tooltip: + Name: Submarine + Description: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge Health: HP: 250 Armor: light @@ -412,13 +451,16 @@ SS: MSUB: Inherits: ^Ship Buildable: + Queue: Ship BuildPaletteOrder: 60 Prerequisites: spen,stek BuiltAt: spen Owner: soviet + Valued: Cost: 2400 - Description: Missile Submarine - LongDesc: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge + Tooltip: + Name: Missile Submarine + Description: Submerged anti-ground unit armed with \nlong-range ballistic missiles.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: Submerge Health: HP: 400 Armor: light @@ -447,13 +489,16 @@ MSUB: DD: Inherits: ^Ship Buildable: + Queue: Ship BuildPaletteOrder: 70 Prerequisites: syrd BuiltAt: syrd Owner: allies + Valued: Cost: 1000 - Description: Destroyer - LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks + Tooltip: + Name: Destroyer + Description: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks Health: HP: 400 Armor: heavy @@ -477,13 +522,16 @@ DD: CA: Inherits: ^Ship Buildable: + Queue: Ship BuildPaletteOrder: 100 Prerequisites: syrd,atek BuiltAt: syrd Owner: allies + Valued: Cost: 3200 - Description: Cruiser - LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines + Tooltip: + Name: Cruiser + Description: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines Health: HP: 800 Armor: heavy @@ -511,11 +559,14 @@ CA: LST: Inherits: ^Ship Buildable: + Queue: Ship BuildPaletteOrder: 30 Owner: allies,soviet + Valued: Cost: 700 - Description: Transport - LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed + Tooltip: + Name: Transport + Description: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed Health: HP: 350 Armor: heavy @@ -534,13 +585,16 @@ LST: PT: Inherits: ^Ship Buildable: + Queue: Ship BuildPaletteOrder: 50 Prerequisites: syrd BuiltAt: syrd Owner: allies + Valued: Cost: 500 - Description: Gunboat - LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft + Tooltip: + Name: Gunboat + Description: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft Health: HP: 200 Armor: heavy @@ -569,9 +623,11 @@ MIG: Prerequisites: afld BuiltAt: afld Owner: soviet + Valued: Cost: 1200 - Description: Mig Attack Plane - LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles + Tooltip: + Name: Mig Attack Plane + Description: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles Health: HP: 70 Armor: light @@ -602,9 +658,11 @@ YAK: Prerequisites: afld BuiltAt: afld Owner: soviet + Valued: Cost: 800 - Description: Yak Attack Plane - LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings + Tooltip: + Name: Yak Attack Plane + Description: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings Health: HP: 60 Armor: light @@ -634,9 +692,11 @@ TRAN: Prerequisites: hpad BuiltAt: hpad Owner: allies + Valued: Cost: 1200 - Description: Transport Helicopter - LongDesc: Fast Infantry Transport Helicopter.\n Unarmed + Tooltip: + Name: Transport Helicopter + Description: Fast Infantry Transport Helicopter.\n Unarmed Health: HP: 90 Armor: light @@ -664,9 +724,11 @@ HELI: Prerequisites: hpad BuiltAt: hpad Owner: allies + Valued: Cost: 1200 - Description: Longbow - LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry + Tooltip: + Name: Longbow + Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry Health: HP: 120 Armor: light @@ -698,9 +760,11 @@ HIND: Prerequisites: hpad BuiltAt: hpad Owner: allies + Valued: Cost: 1200 - Description: Hind - LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks + Tooltip: + Name: Hind + Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks Health: HP: 120 Armor: light @@ -738,8 +802,8 @@ U2: 1TNK.Husk: Inherits: ^Husk - Valued: - Description: Husk (Light Tank) + Tooltip: + Name: Husk (Light Tank) RenderUnit: Image: 1tnk ThrowsParticle@turret: @@ -750,8 +814,8 @@ U2: 2TNK.Husk: Inherits: ^Husk - Valued: - Description: Husk (Medium Tank) + Tooltip: + Name: Husk (Medium Tank) RenderUnit: Image: 2tnk ThrowsParticle@turret: @@ -762,8 +826,8 @@ U2: 3TNK.Husk: Inherits: ^Husk - Valued: - Description: Husk (Heavy Tank) + Tooltip: + Name: Husk (Heavy Tank) RenderUnit: Image: 3tnk ThrowsParticle@turret: @@ -774,8 +838,8 @@ U2: 4TNK.Husk: Inherits: ^Husk - Valued: - Description: Husk (Mammoth Tank) + Tooltip: + Name: Husk (Mammoth Tank) RenderUnit: Image: 4tnk ThrowsParticle@turret: @@ -787,11 +851,14 @@ U2: TTNK: Inherits: ^Tank Buildable: + Queue: Vehicle Prerequisites: stek,tsla Owner: soviet + Valued: Cost: 1800 - Description: Tesla Tank - LongDesc: TODO + Tooltip: + Name: Tesla Tank + Description: TODO Health: HP: 110 Armor: light