diff --git a/OpenRA.Mods.RA/Effects/Bullet.cs b/OpenRA.Mods.RA/Effects/Bullet.cs index 17e06d132f..3677b07aef 100755 --- a/OpenRA.Mods.RA/Effects/Bullet.cs +++ b/OpenRA.Mods.RA/Effects/Bullet.cs @@ -57,7 +57,7 @@ namespace OpenRA.Mods.RA.Effects if (info.Inaccuracy > 0) { - var factor = ((Args.dest - Args.src).Length / Game.CellSize) / (float)args.weapon.Range; + var factor = ((Args.dest - Args.src).ToCVec().Length) / args.weapon.Range; Args.dest += (PVecInt) (info.Inaccuracy * factor * args.firedBy.World.SharedRandom.Gauss2D(2)).ToInt2(); Log.Write("debug", "Bullet with Inaccuracy; factor: #{0}; Projectile dest: {1}", factor, Args.dest); }