From 2a7525122ee34722a07e00291d3eedc91dac307e Mon Sep 17 00:00:00 2001 From: geckosoft Date: Mon, 15 Nov 2010 09:08:46 +0100 Subject: [PATCH] Changed: Made ConquestVictoryConditions public (same for Surrender / Win methods) --- OpenRA.Mods.RA/ConquestVictoryConditions.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/OpenRA.Mods.RA/ConquestVictoryConditions.cs b/OpenRA.Mods.RA/ConquestVictoryConditions.cs index 3fc56a0415..839c6ef767 100644 --- a/OpenRA.Mods.RA/ConquestVictoryConditions.cs +++ b/OpenRA.Mods.RA/ConquestVictoryConditions.cs @@ -13,9 +13,9 @@ using OpenRA.Traits; namespace OpenRA.Mods.RA { - class ConquestVictoryConditionsInfo : TraitInfo { } + public class ConquestVictoryConditionsInfo : TraitInfo { } - class ConquestVictoryConditions : ITick, IResolveOrder + public class ConquestVictoryConditions : ITick, IResolveOrder { public void Tick(Actor self) { @@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA Surrender(self); } - void Surrender(Actor self) + public void Surrender(Actor self) { if (self.Owner.WinState == WinState.Lost) return; self.Owner.WinState = WinState.Lost; @@ -53,7 +53,7 @@ namespace OpenRA.Mods.RA } - void Win(Actor self) + public void Win(Actor self) { if (self.Owner.WinState == WinState.Won) return; self.Owner.WinState = WinState.Won;