Remove OpenRA.PostProcess.exe.
The LAA flag is now set when packaging Windows release installers.
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@@ -17,7 +17,6 @@
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<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
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<CodeAnalysisRuleSet>..\OpenRA.ruleset</CodeAnalysisRuleSet>
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<Configurations>Release;Debug</Configurations>
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<ManagedExeLauncher Condition="('$(OS)' != 'Windows_NT')">mono </ManagedExeLauncher>
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</PropertyGroup>
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<PropertyGroup>
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<TargetPlatform Condition="$([MSBuild]::IsOsPlatform('Windows'))">win-x64</TargetPlatform>
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@@ -52,9 +51,6 @@
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<StartArguments>Game.Mod=ts</StartArguments>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.PostProcess\OpenRA.PostProcess.csproj">
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<None Include="App.config" />
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<PackageReference Include="OpenRA-Eluant" Version="1.0.17" />
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<PackageReference Include="OpenRA-Open.NAT" Version="1.0.0" />
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@@ -70,8 +66,4 @@
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<Analyzer Remove="@(Analyzer)" />
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</ItemGroup>
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</Target>
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<Target Name="PostProcess" AfterTargets="Build" Inputs="$(TargetPath)" Outputs="$(IntermediateOutputPath)\$(TargetFileName).processed">
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<Exec Command="$(ManagedExeLauncher)"$(TargetDir)OpenRA.PostProcess.exe" "$(TargetPath)" -LAA" />
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<Touch Files="$(IntermediateOutputPath)\$(TargetFileName).processed" AlwaysCreate="true" />
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</Target>
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</Project>
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