Validate order targets when resolving orders.
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@@ -83,6 +83,9 @@ namespace OpenRA.Mods.Common.Traits
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{
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if (order.OrderString == "AttackMove" || order.OrderString == "AssaultMove")
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{
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if (!order.Target.IsValidFor(self))
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return;
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var cell = self.World.Map.Clamp(self.World.Map.CellContaining(order.Target.CenterPosition));
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if (!Info.MoveIntoShroud && !self.Owner.Shroud.IsExplored(cell))
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return;
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