Merge pull request #5242 from reaperrr/deathsounds-followup

Made DeathSounds and their InfDeath relation fully customizable
This commit is contained in:
Paul Chote
2014-05-17 23:24:44 +12:00
27 changed files with 210 additions and 92 deletions

View File

@@ -1308,8 +1308,6 @@ Rules:
SpeedModifier:
^Infantry:
ScriptInvulnerable:
DeathSounds:
DeathVoice:
GivesBounty:
Percentage: 0
GainsExperience:
@@ -1317,6 +1315,12 @@ Rules:
FirepowerModifier:
ArmorModifier:
SpeedModifier:
DeathSounds@NORMAL:
VolumeMultiplier: 0.1
DeathSounds@BURNED:
VolumeMultiplier: 0.1
DeathSounds@ZAPPED:
VolumeMultiplier: 0.1
^Ship:
ScriptInvulnerable:
GivesBounty:

View File

@@ -325,8 +325,8 @@ Weapons:
InfDeath: 2
SmudgeType: Crater
Damage: 250
ImpactSound: kaboom12
WaterImpactSound: splash9
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
SubMissile:
ROF: 250
Range: 32c0
@@ -348,11 +348,11 @@ Weapons:
Heavy: 30%
Explosion: large_explosion
WaterExplosion: large_splash
InfDeath: 2
InfDeath: blownaway
SmudgeType: Crater
Damage: 400
ImpactSound: kaboom12
WaterImpactSound: splash9
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
Voices: