Merge pull request #5242 from reaperrr/deathsounds-followup
Made DeathSounds and their InfDeath relation fully customizable
This commit is contained in:
@@ -1308,8 +1308,6 @@ Rules:
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SpeedModifier:
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^Infantry:
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ScriptInvulnerable:
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DeathSounds:
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DeathVoice:
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GivesBounty:
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Percentage: 0
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GainsExperience:
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@@ -1317,6 +1315,12 @@ Rules:
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FirepowerModifier:
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ArmorModifier:
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SpeedModifier:
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DeathSounds@NORMAL:
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VolumeMultiplier: 0.1
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DeathSounds@BURNED:
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VolumeMultiplier: 0.1
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DeathSounds@ZAPPED:
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VolumeMultiplier: 0.1
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^Ship:
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ScriptInvulnerable:
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GivesBounty:
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@@ -325,8 +325,8 @@ Weapons:
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InfDeath: 2
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SmudgeType: Crater
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Damage: 250
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ImpactSound: kaboom12
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WaterImpactSound: splash9
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ImpactSound: kaboom12.aud
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WaterImpactSound: splash9.aud
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SubMissile:
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ROF: 250
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Range: 32c0
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@@ -348,11 +348,11 @@ Weapons:
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Heavy: 30%
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Explosion: large_explosion
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WaterExplosion: large_splash
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InfDeath: 2
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InfDeath: blownaway
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SmudgeType: Crater
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Damage: 400
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ImpactSound: kaboom12
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WaterImpactSound: splash9
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ImpactSound: kaboom12.aud
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WaterImpactSound: splash9.aud
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Voices:
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