Facing -> new trait ("Unit")

This commit is contained in:
Bob
2009-11-25 18:11:44 +13:00
parent 7ccb2aa9ee
commit 2aea110497
21 changed files with 120 additions and 87 deletions

View File

@@ -20,9 +20,9 @@ namespace OpenRa.Game.Traits
() =>
{
var attack = self.traits.WithInterface<AttackBase>().First();
var mobile = self.traits.WithInterface<Mobile>().First();
var unit = self.traits.Get<Unit>();
return (Util.QuantizeFacing(
mobile.facing, 8)) * 6 + (int)(attack.primaryRecoil * 5.9f);
unit.Facing, 8)) * 6 + (int)(attack.primaryRecoil * 5.9f);
});
}