Facing -> new trait ("Unit")
This commit is contained in:
54
units.ini
54
units.ini
@@ -15,52 +15,52 @@ MNLY
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[V2RL]
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Description=V2 Rocket
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Traits=Mobile, RenderUnit, AttackBase
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Traits=Unit, Mobile, AttackBase, RenderUnit
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[1TNK]
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Description=Light Tank
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Traits=Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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Traits=Unit, Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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Recoil=2;
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[2TNK]
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Description=Medium Tank
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Traits=Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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Traits=Unit, Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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Recoil=3;
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[3TNK]
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Description=Heavy Tank
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Traits=Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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Traits=Unit, Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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Recoil=3;
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[4TNK]
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Description=Mammoth Tank
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Traits=Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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Traits=Unit, Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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[MRJ]
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Description=Radar Jammer
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Traits=Mobile, RenderUnitTurreted
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Traits=Unit, Mobile, RenderUnitTurreted
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PrimaryOffset=0,4,0,-6
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[MGG]
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Description=Mobile Gap Generator
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Traits=Mobile, RenderUnitTurreted
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Traits=Unit, Mobile, RenderUnitTurreted
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PrimaryOffset=0,6,0,-3
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[ARTY]
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Description=Artillery
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Traits=Mobile, RenderUnit, AttackBase
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Traits=Unit, Mobile, AttackBase, RenderUnit
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[HARV]
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Description=Ore Truck
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Traits=Harvester, Mobile, RenderUnit
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Traits=Unit, Mobile, Harvester, RenderUnit
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[MCV]
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Description=Mobile Construction Vehicle
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Traits=Mobile, McvDeploy, RenderUnit
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Traits=Unit, Mobile, McvDeploy, RenderUnit
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[JEEP]
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Description=Ranger
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Traits=Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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Traits=Unit, Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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PrimaryOffset=0,0,0,-2
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MuzzleFlash=yes
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[APC]
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Description=Armored Personnel Carrier
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Traits=Mobile, AttackBase, RenderUnitMuzzleFlash
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Traits=Unit, Mobile, AttackBase, RenderUnitMuzzleFlash
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PrimaryOffset=0,0,0,-4
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MuzzleFlash=yes
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[MNLY]
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Description=Minelayer
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Traits=Mobile, RenderUnit
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Traits=Unit, Mobile, RenderUnit
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@@ -77,29 +77,29 @@ PT
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Description=Submarine
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WaterBound=yes
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BuiltAt=spen
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Traits=Mobile, RenderUnit
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Traits=Unit, Mobile, RenderUnit
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[DD]
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Description=Destroyer
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WaterBound=yes
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BuiltAt=syrd
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Traits=Mobile, RenderUnit
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Traits=Unit, Mobile, RenderUnit
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[CA]
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Description=Cruiser
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WaterBound=yes
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BuiltAt=syrd
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Traits=Mobile, Turreted, RenderUnitTurreted, AttackTurreted
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Traits=Unit, Mobile, Turreted, AttackTurreted, RenderUnitTurreted
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PrimaryOffset=0,17,0,-2
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SecondaryOffset=0,-17,0,-2
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Recoil=3
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[LST]
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Description=Transport
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WaterBound=yes
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Traits=Mobile, RenderUnit
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Traits=Unit, Mobile, RenderUnit
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[PT]
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Description=Gunboat
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WaterBound=yes
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BuiltAt=syrd
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Traits=Mobile, RenderUnit
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Traits=Unit, Mobile, RenderUnit
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@@ -118,27 +118,27 @@ HIND
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[MIG]
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Description=Mig Attack Plane
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BuiltAt=afld
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Traits=Mobile, RenderUnit
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Traits=Unit, Mobile, RenderUnit
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[YAK]
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Description=Yak Attack Plane
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BuiltAt=afld
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Traits=Mobile, RenderUnit
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Traits=Unit, Mobile, RenderUnit
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[TRAN]
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Description=Transport Helicopter
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PrimaryOffset=0,14,0,-4
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SecondaryOffset=0,-14,0,-2
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BuiltAt=hpad
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Traits=Helicopter, RenderUnitRotor
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Traits=Unit, Helicopter, RenderUnitRotor
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SecondaryAnim=rotor2
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[HELI]
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Description=Longbow
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BuiltAt=hpad
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Traits=Helicopter, RenderUnitRotor
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Traits=Unit, Helicopter, RenderUnitRotor
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PrimaryOffset=0,0,0,-2
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[HIND]
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Description=Hind
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BuiltAt=hpad
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Traits=Helicopter, RenderUnitRotor
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Traits=Unit, Helicopter, RenderUnitRotor
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@@ -399,19 +399,19 @@ Description=Attack Dog
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BuiltAt=KENN
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[E1]
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Description=Rifle Infantry
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Traits=InfantrySquad,Mobile
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Traits=Unit, Mobile, InfantrySquad
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SquadSize=3
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[E2]
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Description=Grenadier
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[E3]
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Description=Rocket Soldier
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Traits=InfantrySquad,Mobile
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Traits=Unit, Mobile, InfantrySquad
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SquadSize=2
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[E4]
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Description=Flamethrower
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[E6]
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Description=Engineer
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Traits=InfantrySquad,Mobile
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Traits=Unit, Mobile, InfantrySquad
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[SPY]
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Description=Spy
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[THF]
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@@ -505,4 +505,4 @@ ImpactSound=kaboom25
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WaterImpactSound=splash9
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[General]
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OreChance=.02
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OreChance=.02
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