Merge pull request #6799 from pchote/additional-sounds
Made use of various additional sound files in Red Alert
This commit is contained in:
@@ -1338,6 +1338,8 @@ Rules:
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Percentage: 0
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InvulnerabilityUpgrade@UNKILLABLE:
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RequiresUpgrade: unkillable
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E7:
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-Selectable:
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Sequences:
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@@ -250,6 +250,7 @@ E7:
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Range: 6c0
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C4Demolition:
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C4Delay: 45
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Voice: Demolish
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Passenger:
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PipType: Red
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Armament@PRIMARY:
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@@ -264,6 +265,8 @@ E7:
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TakeCover:
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RenderInfantry:
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IdleAnimations: idle1,idle2
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AnnounceOnBuild:
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AnnounceOnKill:
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MEDI:
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Inherits: ^Infantry
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@@ -7,6 +7,7 @@ MINP:
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Weapon: APMine
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Health:
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HP: 100
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NotifyAppliedDamage: false
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Armor:
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Type: Light
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RenderSimple:
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@@ -35,6 +36,7 @@ MINV:
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Weapon: ATMine
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Health:
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HP: 100
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NotifyAppliedDamage: false
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Armor:
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Type: Light
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RenderSimple:
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@@ -46,11 +46,14 @@ MechanicVoice:
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TanyaVoice:
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Voices:
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Select: yo1,yes1,yeah1
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Move: rokroll1,onit1,cmon1
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Attack: tuffguy1,bombit1,gotit1
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Move: onit1,cmon1,rokroll1
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Attack: tuffguy1,bombit1
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Die: tandeth1
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Burned: tandeth1
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Zapped: tandeth1
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Build: laugh1
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Kill: gotit1,lefty1
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Demolish: keepem1,tuffguy1
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DogVoice:
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Voices:
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@@ -1093,7 +1093,7 @@ DepthCharge:
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: large_splash
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ImpactSound: splash9.aud
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ImpactSound: h2obomb2.aud
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Warhead@4EffHit: CreateEffect
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Explosion: small_explosion
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ImpactSound: kaboom15.aud
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