From 2b3f58e3a493bb42f59bccff3f62b8fca1561390 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Wed, 27 Jul 2011 04:48:57 +1200 Subject: [PATCH] Fix hospital animation and add husk --- mods/cnc/rules/tech.yaml | 10 ++++++++++ mods/cnc/sequences/map.yaml | 6 ++++-- 2 files changed, 14 insertions(+), 2 deletions(-) diff --git a/mods/cnc/rules/tech.yaml b/mods/cnc/rules/tech.yaml index 2cb8ff46cf..b6b4cc811e 100644 --- a/mods/cnc/rules/tech.yaml +++ b/mods/cnc/rules/tech.yaml @@ -28,6 +28,16 @@ HOSP: Tooltip: Name: Hospital -Capturable: + LeavesHusk: + HuskActor: HOSP.Husk + +HOSP.Husk: + Inherits: ^CivBuildingHusk + Building: + Footprint: xx xx + Dimensions: 2,2 + Tooltip: + Name: Hospital (Destroyed) # Bio Lab BIO: diff --git a/mods/cnc/sequences/map.yaml b/mods/cnc/sequences/map.yaml index 3f3986b365..6ea5816a71 100644 --- a/mods/cnc/sequences/map.yaml +++ b/mods/cnc/sequences/map.yaml @@ -584,15 +584,17 @@ arco.husk: hosp: idle: Start: 0 + Length: 4 damaged-idle: - Start: 1 + Start: 4 + Length: 4 make: hospmake Start: 0 Length: * hosp.husk: idle: hosp - Start: 2 + Start: 8 bio: idle: