Begin imposing sanity on order ordering
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@@ -91,6 +91,11 @@ namespace OpenRA.Mods.RA
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proc.Trait<IAcceptOre>().GiveOre(contents.Sum(kv => kv.Key.ValuePerUnit * kv.Value));
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contents.Clear();
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}
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public int OrderPriority(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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return 5;
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}
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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