Begin imposing sanity on order ordering
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@@ -32,6 +32,11 @@ namespace OpenRA.Mods.RA
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public int2[] minefield = null;
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[Sync] int2 minefieldStart;
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public int OrderPriority(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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return 5;
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}
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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if (mi.Button == MouseButton.Right && underCursor == null && mi.Modifiers.HasModifier(Modifiers.Ctrl))
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