Merge pull request #5141 from Mailaender/production-locationinit

Fixed 0,0 shroud reveal when producing units on maps with tiny cordons
This commit is contained in:
Paul Chote
2014-04-19 18:46:02 +12:00

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information #region Copyright & License Information
/* /*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made * This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License * available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information, * as published by the Free Software Foundation. For more information,
@@ -59,6 +59,7 @@ namespace OpenRA.Mods.RA
var newUnit = self.World.CreateActor(producee.Name, new TypeDictionary var newUnit = self.World.CreateActor(producee.Name, new TypeDictionary
{ {
new OwnerInit(self.Owner), new OwnerInit(self.Owner),
new LocationInit(exit),
new CenterPositionInit(spawn), new CenterPositionInit(spawn),
new FacingInit(initialFacing) new FacingInit(initialFacing)
}); });