fix stack overflow in Map.Resize()
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@@ -417,9 +417,12 @@ namespace OpenRA
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}
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public void Resize(int width, int height) // editor magic.
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public void Resize(int width, int height) // editor magic.
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{
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{
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MapTiles = Lazy.New(() => ResizeArray(MapTiles.Value, MapTiles.Value[0, 0], width, height));
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var oldMapTiles = MapTiles.Value;
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MapResources = Lazy.New(() => ResizeArray(MapResources.Value, MapResources.Value[0, 0], width, height));
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var oldMapResources = MapResources.Value;
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MapTiles = Lazy.New(() => ResizeArray(oldMapTiles, oldMapTiles[0, 0], width, height));
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MapResources = Lazy.New(() => ResizeArray(oldMapResources, oldMapResources[0, 0], width, height));
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MapSize = new int2(width, height);
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MapSize = new int2(width, height);
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}
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}
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