diff --git a/mods/cnc/rules/aircraft.yaml b/mods/cnc/rules/aircraft.yaml index 1a47222628..2a48c26f4e 100644 --- a/mods/cnc/rules/aircraft.yaml +++ b/mods/cnc/rules/aircraft.yaml @@ -129,11 +129,11 @@ ORCA: AttackHeli: FacingTolerance: 20 LimitedAmmo: - Ammo: 5 - PipCount: 5 + Ammo: 6 + PipCount: 6 Reloads: Count: 1 - Period: 100 + Period: 150 RenderUnit: WithShadow: FallsToEarth: diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 7767e0d5dd..bf31493ebf 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -123,8 +123,8 @@ PROC: TickRate: 15 StoresOre: PipColor: Green - PipCount: 18 - Capacity: 1800 + PipCount: 15 + Capacity: 1500 Selectable: Bounds: 73,72 CustomSellValue: @@ -140,7 +140,7 @@ PROC: SILO: Inherits: ^Building Valued: - Cost: 150 + Cost: 300 Tooltip: Name: Tiberium Silo Icon: siloicnh @@ -156,16 +156,16 @@ SILO: Dimensions: 2,1 -GivesBuildableArea: Health: - HP: 300 + HP: 400 RevealsShroud: Range: 4 RenderBuildingSilo: StoresOre: - PipCount: 12 + PipCount: 24 PipColor: Green - Capacity: 1200 + Capacity: 2400 Selectable: - Bounds: 49,24 + Bounds: 49,30 -RenderBuilding: -EmitInfantryOnSell: @@ -563,7 +563,7 @@ SAM: RevealsShroud: Range: 5 Turreted: - ROT: 7 + ROT: 10 InitialFacing: 0 RenderBuildingTurreted: Armament: diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index a9653fde46..24d98912d8 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -81,7 +81,7 @@ HARV: APC: Inherits: ^Tank Valued: - Cost: 700 + Cost: 600 Tooltip: Name: APC Icon: apcicnh @@ -475,7 +475,7 @@ MSAM: MLRS: Inherits: ^Tank Valued: - Cost: 750 + Cost: 600 Tooltip: Name: Mobile S.A.M. Icon: mlrsicnh @@ -485,7 +485,8 @@ MLRS: Prerequisites: anyhq Owner: nod Mobile: - Speed: 6 + Speed: 7 + ROT: 7 Health: HP: 120 Armor: @@ -493,7 +494,7 @@ MLRS: RevealsShroud: Range: 10 Turreted: - ROT: 5 + ROT: 8 Offset: -128,0,128 AlignWhenIdle: true Armament: diff --git a/mods/cnc/sequences/structures.yaml b/mods/cnc/sequences/structures.yaml index 6f5d1ff369..6a8ee1d73f 100644 --- a/mods/cnc/sequences/structures.yaml +++ b/mods/cnc/sequences/structures.yaml @@ -350,6 +350,7 @@ sam: closing: Start: 50 Length: 14 + Tick: 30 damaged-closed-idle: Start:64 damaged-opening: @@ -362,12 +363,13 @@ sam: damaged-closing: Start: 114 Length: 14 + Tick: 30 dead: Start: 128 make: sammake Start: 0 Length: 20 - Tick: 80 + Tick: 30 muzzle: samfire Start: 0 Length: 18 diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 246d48fef8..374c55350f 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -299,14 +299,14 @@ OrcaAGMissiles: Spread: 3 Versus: None: 50% - Wood: 75% - Light: 75% + Wood: 100% + Light: 100% Heavy: 50% InfDeath: 4 Explosion: small_frag ImpactSound: xplos SmudgeType: Crater - Damage: 40 + Damage: 25 OrcaAAMissiles: ROF: 15 @@ -330,14 +330,14 @@ OrcaAAMissiles: Spread: 3 Versus: None: 50% - Wood: 75% - Light: 75% + Wood: 100% + Light: 100% Heavy: 50% InfDeath: 4 Explosion: small_frag ImpactSound: xplos SmudgeType: Crater - Damage: 40 + Damage: 25 Flamethrower: ROF: 50 @@ -506,24 +506,24 @@ Grenade: Damage: 40 TurretGun: - ROF: 30 + ROF: 25 Range: 6 Report: TNKFIRE6 Projectile: Bullet Image: 120MM - Speed: 40 + Speed: 50 Warhead: Spread: 3 Versus: None: 25% Wood: 25% - Light: 75% + Light: 80% Heavy: 100% InfDeath: 4 Explosion: small_frag ImpactSound: xplos SmudgeType: Crater - Damage: 60 + Damage: 50 MammothMissiles: ROF: 100 @@ -654,9 +654,9 @@ MachineGun: Spread: 3 Versus: None: 100% - Wood: 30% + Wood: 25% Light: 75% - Heavy: 30% + Heavy: 25% Concrete: 10% InfDeath: 2 Explosion: piffs @@ -693,35 +693,35 @@ BoatMissile: Damage: 60 TowerMissle: - ROF: 30 + ROF: 24 Range: 8 Report: ROCKET2 ValidTargets: Ground, Air Burst: 2 - BurstDelay: 20 + BurstDelay: 16 Projectile: Missile Arm: 0 High: yes Shadow: no Proximity: yes - Inaccuracy: 5 + Inaccuracy: 3 Image: DRAGON - ROT: 10 + ROT: 20 Trail: smokey Speed: 35 - RangeLimit: 30 + RangeLimit: 40 Warhead: - Spread: 6 + Spread: 12 Versus: None: 25% Wood: 25% Light: 100% - Heavy: 75% + Heavy: 80% InfDeath: 3 Explosion: med_frag ImpactSound: xplos SmudgeType: Crater - Damage: 60 + Damage: 45 Napalm: ROF: 2 @@ -770,7 +770,7 @@ Laser: Damage: 200 SAMMissile: - ROF: 50 + ROF: 15 Range: 10 Report: ROCKET2 ValidTargets: Air @@ -781,8 +781,8 @@ SAMMissile: Proximity: yes Image: MISSILE ROT: 20 - Speed: 40 - RangeLimit: 50 + Speed: 50 + RangeLimit: 35 Trail: smokey Warhead: AP Spread: 3 @@ -795,7 +795,7 @@ SAMMissile: Explosion: small_frag ImpactSound: xplos SmudgeType: Crater - Damage: 55 + Damage: 30 HonestJohn: ROF: 200 @@ -834,25 +834,24 @@ Tiberium: PreventProne: yes APCGun: - ROF: 25 + ROF: 12 Range: 5 Report: gun20 ValidTargets: Ground Projectile: Bullet Speed: 100 - High: true Warhead: Spread: 3 Versus: - None: 50% + None: 35% Wood: 50% Light: 100% - Heavy: 30% + Heavy: 20% Explosion: small_poof - Damage: 30 + Damage: 15 APCGun.AA: - ROF: 25 + ROF: 12 Range: 7 Report: gun20 ValidTargets: Air @@ -864,14 +863,14 @@ APCGun.AA: Versus: Heavy: 50% Explosion: small_poof - Damage: 30 + Damage: 25 Patriot: - ROF: 100 + ROF: 30 Range: 10 MinRange: 1 Burst: 2 - BurstDelay: 35 + BurstDelay: 15 Report: ROCKET2 ValidTargets: Air Projectile: Missile @@ -880,11 +879,11 @@ Patriot: Image: patriot Trail: smokey ROT: 20 - Speed: 40 - RangeLimit: 35 + Speed: 50 + RangeLimit: 30 Angle: .15 Warhead: AP - Spread: 14 + Spread: 16 Versus: None: 100% Wood: 100% @@ -894,4 +893,4 @@ Patriot: Explosion: poof ImpactSound: xplos SmudgeType: Crater - Damage: 55 + Damage: 30