LUA and trait documentation fixes

- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of "  " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
This commit is contained in:
clemty
2015-08-24 19:41:15 +02:00
parent 64bbfe4121
commit 2bbc1fcda4
28 changed files with 51 additions and 51 deletions

View File

@@ -41,9 +41,9 @@ namespace OpenRA.Mods.Common.UtilityCommands
"* Global tables provide functions for interacting with the global world state, or performing general helper tasks.\n" +
"They exist in the global namespace, and can be called directly using ```<table name>.<function name>```.\n" +
"* Individual actors expose a collection of properties and commands that query information or modify their state.\n" +
" * Some commands, marked as <em>queued activity</em>, are asynchronous. Activities are queued on the actor, and will run in " +
"sequence until the queue is empty or the Stop command is called. Actors that are not performing an activity are Idle " +
"(actor.IsIdle will return true). The properties and commands available on each actor depends on the traits that the actor " +
" * Some commands, marked as <em>queued activity</em>, are asynchronous. Activities are queued on the actor, and will run in " +
"sequence until the queue is empty or the Stop command is called. Actors that are not performing an activity are Idle " +
"(actor.IsIdle will return true). The properties and commands available on each actor depends on the traits that the actor " +
"specifies in its rule definitions.\n" +
"* Individual players expose a collection of properties and commands that query information or modify their state.\n" +
"The properties and commands available on each actor depends on the traits that the actor specifies in its rule definitions.\n");