Removed RenderUnit

Used this opportunity to unhardcode several sandworm-related sequences.
This commit is contained in:
reaperrr
2015-06-23 21:49:57 +02:00
parent 76aaafe37c
commit 2be06e610a
8 changed files with 54 additions and 69 deletions

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.D2k.Activities
readonly Target target;
readonly Sandworm sandworm;
readonly WeaponInfo weapon;
readonly RenderUnit renderUnit;
readonly WithSpriteBody withSpriteBody;
readonly RadarPings radarPings;
readonly AttackSwallow swallow;
readonly IPositionable positionable;
@@ -44,11 +44,11 @@ namespace OpenRA.Mods.D2k.Activities
sandworm = self.Trait<Sandworm>();
positionable = self.Trait<Mobile>();
swallow = self.Trait<AttackSwallow>();
renderUnit = self.Trait<RenderUnit>();
withSpriteBody = self.Trait<WithSpriteBody>();
radarPings = self.World.WorldActor.TraitOrDefault<RadarPings>();
countdown = swallow.Info.AttackTime;
renderUnit.DefaultAnimation.ReplaceAnim("burrowed");
withSpriteBody.DefaultAnimation.ReplaceAnim(sandworm.Info.BurrowedSequence);
stance = AttackState.Burrowed;
location = target.Actor.Location;
}
@@ -104,7 +104,7 @@ namespace OpenRA.Mods.D2k.Activities
// List because IEnumerable gets evaluated too late.
void PlayAttack(Actor self, WPos attackPosition, List<Player> affectedPlayers)
{
renderUnit.PlayCustomAnim(self, "mouth");
withSpriteBody.PlayCustomAnimation(self, sandworm.Info.MouthSequence);
Sound.Play(swallow.Info.WormAttackSound, self.CenterPosition);
Game.RunAfterDelay(1000, () =>
@@ -142,7 +142,7 @@ namespace OpenRA.Mods.D2k.Activities
self.World.AddFrameEndTask(w => self.Kill(self));
}
else
renderUnit.DefaultAnimation.ReplaceAnim("idle");
withSpriteBody.DefaultAnimation.ReplaceAnim(sandworm.Info.IdleSequence);
return NextActivity;
}
@@ -156,7 +156,7 @@ namespace OpenRA.Mods.D2k.Activities
if (!WormAttack(self))
{
renderUnit.DefaultAnimation.ReplaceAnim("idle");
withSpriteBody.DefaultAnimation.ReplaceAnim(sandworm.Info.IdleSequence);
return NextActivity;
}