IOccupySpace split off; BuildingInfo.BaseNormal works again.

This commit is contained in:
Chris Forbes
2009-12-08 20:07:39 +13:00
parent ff8de0b676
commit 2c4b29bd51
3 changed files with 34 additions and 37 deletions

View File

@@ -16,5 +16,6 @@ namespace OpenRa.Game.Traits
Order IssueOrder( Actor self, int2 xy, bool lmb, Actor underCursor );
void ResolveOrder( Actor self, Order order );
}
interface IProducer { bool Produce( Actor self, UnitInfo produceee ); }
interface IProducer { bool Produce( Actor self, UnitInfo producee ); }
interface IOccupySpace { IEnumerable<int2> OccupiedCells(); }
}