Merge pull request #7170 from penev92/bleed_enemySightedNotification

Implement "Enemy unit sighted" notification
This commit is contained in:
Oliver Brakmann
2015-01-22 21:58:58 +01:00
7 changed files with 165 additions and 18 deletions

View File

@@ -50,4 +50,7 @@ SANDWORM:
Weapon: WormJaw
Sandworm:
WanderMoveRadius: 5
IgnoresCloak:
IgnoresCloak:
AnnounceOnSeen:
Notification: WormSign
PingRadar: True

View File

@@ -50,6 +50,8 @@
UpgradeManager:
TemporaryOwnerManager:
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
^Tank:
AppearsOnRadar:
@@ -103,6 +105,8 @@
UpgradeManager:
TemporaryOwnerManager:
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
^Husk:
Health:
@@ -227,6 +231,8 @@
UpgradeMinEnabledLevel: 1
UpgradeManager:
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
^Plane:
AppearsOnRadar:
@@ -260,6 +266,8 @@
UpgradeTypes: selfheal
UpgradeMinEnabledLevel: 1
UpgradeManager:
AnnounceOnSeen:
Notification: EnemyUnitsApproaching
^Helicopter:
Inherits: ^Plane

View File

@@ -72,4 +72,4 @@ Player:
ProvidesTechPrerequisite@all:
Name: Unrestricted
Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons
EnemyWatcher: