Use 'true' instead of 'yes' on all D2k booleans
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@@ -127,7 +127,7 @@
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Interval: 4
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Targetable:
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TargetTypes: Ground, Vehicle
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RequiresForceFire: yes
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RequiresForceFire: true
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DisabledOverlay:
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Explodes:
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Weapon: UnitExplodeMed
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@@ -226,7 +226,7 @@
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^SpriteActor
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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HiddenUnderFog:
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Type: CenterPosition
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AlwaysVisibleStances: None
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