hack in facing management of turrets on husks, + some angular velocity

This commit is contained in:
Chris Forbes
2010-05-28 19:43:45 +12:00
parent 584a7091db
commit 2ca9a936a3
2 changed files with 18 additions and 1 deletions

View File

@@ -36,6 +36,11 @@ namespace OpenRA.Mods.RA
husk.CenterLocation = self.CenterLocation;
husk.traits.Get<Unit>().Altitude = self.traits.Get<Unit>().Altitude;
husk.traits.Get<Unit>().Facing = self.traits.Get<Unit>().Facing;
var turreted = self.traits.GetOrDefault<Turreted>();
if (turreted != null)
foreach (var p in husk.traits.WithInterface<ThrowsParticle>())
p.InitialFacing = turreted.turretFacing;
});
}
}