fix makefile
This commit is contained in:
15
Makefile
15
Makefile
@@ -1,7 +1,7 @@
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CSC = gmcs
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CSC = gmcs
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CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
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CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
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DEFINE = DEBUG;TRACE
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DEFINE = DEBUG;TRACE
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PROGRAMS =fileformats gl game ra cnc seqed mapcvtr editor ralint filex tsbuild
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PROGRAMS =fileformats gl game ra cnc seqed editor ralint filex tsbuild
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prefix = /usr/local
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prefix = /usr/local
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datarootdir = $(prefix)/share
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datarootdir = $(prefix)/share
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datadir = $(datarootdir)
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datadir = $(datarootdir)
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@@ -60,12 +60,6 @@ editor_DEPS = $(fileformats_TARGET) $(game_TARGET)
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editor_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll System.Data.dll $(editor_DEPS)
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editor_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll System.Data.dll $(editor_DEPS)
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editor_EXTRA = -resource:OpenRA.Editor.Form1.resources
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editor_EXTRA = -resource:OpenRA.Editor.Form1.resources
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mapcvtr_SRCS = $(shell find MapConverter/ -iname '*.cs')
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mapcvtr_TARGET = MapConverter.exe
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mapcvtr_KIND = winexe
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mapcvtr_DEPS = $(fileformats_TARGET) $(game_TARGET)
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mapcvtr_LIBS = $(COMMON_LIBS) $(mapcvtr_DEPS)
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ralint_SRCS = $(shell find RALint/ -iname '*.cs')
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ralint_SRCS = $(shell find RALint/ -iname '*.cs')
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ralint_TARGET = RALint.exe
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ralint_TARGET = RALint.exe
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ralint_KIND = winexe
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ralint_KIND = winexe
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@@ -88,7 +82,7 @@ tsbuild_EXTRA = -resource:OpenRA.TilesetBuilder.Form1.resources
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# -platform:x86
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# -platform:x86
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.SUFFIXES:
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.SUFFIXES:
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.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed mapcvtr filex
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.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex
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game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET)
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game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET)
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@@ -97,7 +91,7 @@ clean:
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distclean: clean
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distclean: clean
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CORE = fileformats gl game seqed mapcvtr
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CORE = fileformats gl game seqed
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install: all
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install: all
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@-echo "Installing OpenRA to $(INSTALL_DIR)"
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@-echo "Installing OpenRA to $(INSTALL_DIR)"
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@@ -151,12 +145,11 @@ ralint: $(ralint_TARGET)
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seqed: SequenceEditor.Form1.resources $(seqed_TARGET)
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seqed: SequenceEditor.Form1.resources $(seqed_TARGET)
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SequenceEditor.Form1.resources:
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SequenceEditor.Form1.resources:
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resgen2 SequenceEditor/Form1.resx SequenceEditor.Form1.resources 1> /dev/null
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resgen2 SequenceEditor/Form1.resx SequenceEditor.Form1.resources 1> /dev/null
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mapcvtr: $(mapcvtr_TARGET)
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filex: $(filex_TARGET)
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filex: $(filex_TARGET)
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tsbuild: OpenRA.TilesetBuilder.Form1.resources $(tsbuild_TARGET)
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tsbuild: OpenRA.TilesetBuilder.Form1.resources $(tsbuild_TARGET)
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OpenRA.TilesetBuilder.Form1.resources:
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OpenRA.TilesetBuilder.Form1.resources:
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resgen2 OpenRA.TilesetBuilder/Form1.resx OpenRA.TilesetBuilder.Form1.resources 1> /dev/null
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resgen2 OpenRA.TilesetBuilder/Form1.resx OpenRA.TilesetBuilder.Form1.resources 1> /dev/null
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tools: editor ralint seqed mapcvtr filex tsbuild
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tools: editor ralint seqed filex tsbuild
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all: game tools
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all: game tools
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define BUILD_ASSEMBLY
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define BUILD_ASSEMBLY
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@@ -1,35 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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namespace OpenRA.FileFormats
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{
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public class ActorReference
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{
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public string Id { get; private set; }
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public readonly string Type;
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public readonly int2 Location;
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public readonly string Owner;
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public ActorReference( string id, MiniYaml my)
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{
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Id = id;
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FieldLoader.Load(this, my);
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}
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// Legacy construtor for old format maps
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public ActorReference(string id, string type, int2 location, string owner )
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{
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Id = id;
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Type = type;
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Location = location;
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Owner = owner;
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}
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}
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}
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