diff --git a/OpenRa.Game/Chrome.cs b/OpenRa.Game/Chrome.cs index 991fd59a89..0a348fa532 100644 --- a/OpenRa.Game/Chrome.cs +++ b/OpenRa.Game/Chrome.cs @@ -23,6 +23,8 @@ namespace OpenRa.Game readonly List> buildItems = new List>(); readonly Cache clockAnimations; readonly List digitSprites; + readonly Dictionary tabSprites; + readonly Sprite[] shimSprites; public Chrome(Renderer r) { @@ -31,7 +33,7 @@ namespace OpenRa.Game chromeRenderer = new SpriteRenderer(renderer, true, renderer.RgbaSpriteShader); buildPaletteRenderer = new SpriteRenderer(renderer, true); - specialBinSprite = new Sprite(specialBin, new Rectangle(0, 0, 32, 256), TextureChannel.Alpha); + specialBinSprite = new Sprite(specialBin, new Rectangle(0, 0, 32, 192), TextureChannel.Alpha); moneyBinSprite = new Sprite(specialBin, new Rectangle(512-320, 0, 320, 64), TextureChannel.Alpha); sprites = groups @@ -41,6 +43,14 @@ namespace OpenRa.Game u => u, u => SpriteSheetBuilder.LoadSprite(u + "icon", ".shp")); + tabSprites = groups.Select( + (g, i) => Pair.New(g, + Util.MakeArray(3, + n => new Sprite(specialBin, + new Rectangle(512 - (n+1) * 27, 64 + i * 40, 27, 40), + TextureChannel.Alpha)))) + .ToDictionary(a => a.First, a => a.Second); + cantBuild = new Animation("clock"); cantBuild.PlayFetchIndex("idle", () => 0); @@ -53,6 +63,13 @@ namespace OpenRa.Game digitSprites = Util.MakeArray(10, a => a) .Select(n => new Sprite(specialBin, new Rectangle(32 + 14 * n, 0, 14, 17), TextureChannel.Alpha)).ToList(); + + shimSprites = new [] + { + new Sprite( specialBin, new Rectangle( 0, 192, 192 +9, 10 ), TextureChannel.Alpha ), + new Sprite( specialBin, new Rectangle( 0, 202, 192 +9, 10 ), TextureChannel.Alpha ), + new Sprite( specialBin, new Rectangle( 0, 216, 9, 48 ), TextureChannel.Alpha ), + }; } public void Draw() @@ -81,8 +98,19 @@ namespace OpenRa.Game chromeRenderer.DrawSprite(digitSprites[d - '0'], new float2(x,6), 0); x -= 14; } - chromeRenderer.Flush(); + x = Game.viewport.Width - 36 - 3 * 64; + var y = 40; + + foreach (var q in tabSprites) + { + if (!Rules.TechTree.BuildableItems(Game.LocalPlayer, q.Key).Any()) continue; + var index = q.Key == "Building" ? 2 : 0; + chromeRenderer.DrawSprite(q.Value[index], new float2(x, y), 0); + y += 40; + } + + chromeRenderer.Flush(); DrawBuildPalette("Building"); } @@ -107,6 +135,10 @@ namespace OpenRa.Game var y = 0; var buildableItems = Rules.TechTree.BuildableItems(Game.LocalPlayer, queueName).ToArray(); + + if (!buildableItems.Any()) + return; + var allItems = Rules.TechTree.AllItems(Game.LocalPlayer, queueName) .Where( a => Rules.UnitInfo[a].TechLevel != -1 ) .OrderBy( a => Rules.UnitInfo[a].TechLevel ); @@ -115,7 +147,7 @@ namespace OpenRa.Game foreach (var item in allItems) { - var rect = new Rectangle(Game.viewport.Width - (3 - x) * 64 - 10, 40 + 48 * y, 64, 48); + var rect = new Rectangle(Game.viewport.Width - (3 - x) * 64, 40 + 48 * y, 64, 48); buildPaletteRenderer.DrawSprite(sprites[item], Game.viewport.Location + new float2(rect.Location), 0); if (!buildableItems.Contains(item) || (currentItem != null && currentItem.Item != item)) @@ -130,6 +162,12 @@ namespace OpenRa.Game } buildPaletteRenderer.Flush(); + + for (var j = 0; j <= y; j++) + chromeRenderer.DrawSprite(shimSprites[2], new float2(Game.viewport.Width - 192 - 9, 40 + 48 * j), 0); + chromeRenderer.DrawSprite(shimSprites[0], new float2(Game.viewport.Width - 192 - 9, 40 - 9), 0); + chromeRenderer.DrawSprite(shimSprites[1], new float2(Game.viewport.Width - 192 - 9, 40 - 1 + 48 + 48 * y), 0); + chromeRenderer.Flush(); } } } diff --git a/bits.psd b/bits.psd index 8b2e81a287..e9b91efd0f 100644 Binary files a/bits.psd and b/bits.psd differ diff --git a/specialbin.png b/specialbin.png index 4f00bdce1b..b58be310c6 100644 Binary files a/specialbin.png and b/specialbin.png differ