Editor selection refactor pt1

This commit is contained in:
David Wilson
2023-12-14 18:23:04 +10:00
committed by Gustas
parent b58c1ea5bc
commit 2ced4abc24
41 changed files with 1560 additions and 854 deletions

View File

@@ -0,0 +1,37 @@
#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveEditorSelectionLayerProperties : UpdateRule
{
public override string Name => "Remove defunct properties from EditorSelectionLayer.";
public override string Description =>
"Map editor was refactored and many of EditorSelectionLayer properties were removed.";
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNodeBuilder actorNode)
{
foreach (var editorSelectionLayer in actorNode.ChildrenMatching("EditorSelectionLayer"))
{
editorSelectionLayer.RemoveNodes("Palette");
editorSelectionLayer.RemoveNodes("FootprintAlpha");
editorSelectionLayer.RemoveNodes("Image");
editorSelectionLayer.RemoveNodes("CopySequence");
editorSelectionLayer.RemoveNodes("PasteSequence");
}
yield break;
}
}
}