ProjectileArgs facing -> WAngle.
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@@ -133,8 +133,8 @@ namespace OpenRA.Mods.D2k.Traits
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var args = new ProjectileArgs
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{
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Weapon = self.World.Map.Rules.Weapons[info.Weapon.ToLowerInvariant()],
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Facing = 0,
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CurrentMuzzleFacing = () => 0,
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Facing = WAngle.Zero,
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CurrentMuzzleFacing = () => WAngle.Zero,
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DamageModifiers = self.TraitsImplementing<IFirepowerModifier>()
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.Select(a => a.GetFirepowerModifier()).ToArray(),
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