Modify build properties
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@@ -1,37 +1,11 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>winexe</OutputType>
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<TargetFramework>net5.0</TargetFramework>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<ApplicationIcon>$(LauncherIcon)</ApplicationIcon>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Optimize>true</Optimize>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<LangVersion>7.3</LangVersion>
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<DebugSymbols>true</DebugSymbols>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<AutoGenerateBindingRedirects>false</AutoGenerateBindingRedirects>
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<OutputPath>../bin</OutputPath>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ExternalConsole>false</ExternalConsole>
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<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
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<CodeAnalysisRuleSet>..\OpenRA.ruleset</CodeAnalysisRuleSet>
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<Configurations>Release;Debug</Configurations>
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<AssemblyName>$(LauncherName)</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<!-- Work around an issue where Rider does not detect files in the project root using the default glob -->
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<Compile Include="**/*.cs" Exclude="$(DefaultItemExcludes)" />
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<Optimize>false</Optimize>
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</PropertyGroup>
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<PropertyGroup Condition="'$(TargetPlatform)' == 'win-x86'">
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<Prefer32bit>true</Prefer32bit>
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</PropertyGroup>
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<ItemGroup>
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<AdditionalFiles Include="../stylecop.json" />
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<None Include="App.config" />
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(ModID) != ''">
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<_Parameter1>ModID</_Parameter1>
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@@ -52,10 +26,4 @@
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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<Target Name="DisableAnalyzers" BeforeTargets="CoreCompile" Condition="'$(Configuration)'=='Release'">
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<!-- Disable code style analysis on Release builds to improve compile-time performance -->
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<ItemGroup Condition="'$(Configuration)'=='Release'">
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<Analyzer Remove="@(Analyzer)" />
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</ItemGroup>
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</Target>
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</Project>
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