remove VisualDest crap from bullets & combat code

This commit is contained in:
Chris Forbes
2010-04-30 12:20:22 +12:00
parent 66b1974237
commit 2d0f30a341
7 changed files with 15 additions and 18 deletions

View File

@@ -54,7 +54,7 @@ namespace OpenRA.Effects
if (--altitude <= Args.destAltitude)
{
world.AddFrameEndTask(w => w.Remove(this));
Combat.DoImpacts(Args, Args.dest);
Combat.DoImpacts(Args);
}
anim.Tick();