remove VisualDest crap from bullets & combat code
This commit is contained in:
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Cnc
|
||||
firedBy = self,
|
||||
target = self,
|
||||
weapon = Rules.Weapons[info.Weapon.ToLowerInvariant()]
|
||||
}, self.CenterLocation.ToInt2());
|
||||
});
|
||||
|
||||
poisonTicks = Rules.Weapons[info.Weapon.ToLowerInvariant()].ROF;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user