@@ -14,7 +14,7 @@ using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Activities
|
||||
{
|
||||
class HeliFly : Activity
|
||||
public class HeliFly : Activity
|
||||
{
|
||||
readonly Helicopter helicopter;
|
||||
readonly Target target;
|
||||
|
||||
45
OpenRA.Mods.RA/Activities/Air/HeliFlyCircle.cs
Normal file
45
OpenRA.Mods.RA/Activities/Air/HeliFlyCircle.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Mods.RA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Activities
|
||||
{
|
||||
public class HeliFlyCircle : Activity
|
||||
{
|
||||
readonly Helicopter helicopter;
|
||||
|
||||
public HeliFlyCircle(Actor self)
|
||||
{
|
||||
helicopter = self.Trait<Helicopter>();
|
||||
}
|
||||
|
||||
public override Activity Tick(Actor self)
|
||||
{
|
||||
if (IsCanceled)
|
||||
return NextActivity;
|
||||
|
||||
if (HeliFly.AdjustAltitude(self, helicopter, helicopter.Info.CruiseAltitude))
|
||||
return this;
|
||||
|
||||
var move = helicopter.FlyStep(helicopter.Facing);
|
||||
helicopter.SetPosition(self, helicopter.CenterPosition + move);
|
||||
|
||||
var desiredFacing = helicopter.Facing + 64;
|
||||
helicopter.Facing = Util.TickFacing(helicopter.Facing, desiredFacing, helicopter.ROT / 3);
|
||||
|
||||
return this;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -13,7 +13,7 @@ using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Activities
|
||||
{
|
||||
class HeliLand : Activity
|
||||
public class HeliLand : Activity
|
||||
{
|
||||
bool requireSpace;
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Mods.Common;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Activities
|
||||
@@ -55,7 +56,14 @@ namespace OpenRA.Mods.RA.Activities
|
||||
|
||||
self.SetTargetLine(Target.FromActor(proc), Color.Green, false);
|
||||
if (self.Location != proc.Location + iao.DeliverOffset)
|
||||
{
|
||||
var notify = self.TraitsImplementing<INotifyHarvesterAction>();
|
||||
var next = new DeliverResources();
|
||||
foreach (var n in notify)
|
||||
n.MovingToRefinery(self, proc.Location + iao.DeliverOffset, next);
|
||||
|
||||
return Util.SequenceActivities(movement.MoveTo(proc.Location + iao.DeliverOffset, 0), this);
|
||||
}
|
||||
|
||||
if (!isDocking)
|
||||
{
|
||||
|
||||
@@ -111,6 +111,12 @@ namespace OpenRA.Mods.RA.Activities
|
||||
harv.LastOrderLocation = path[0];
|
||||
|
||||
self.SetTargetLine(Target.FromCell(self.World, path[0]), Color.Red, false);
|
||||
|
||||
var notify = self.TraitsImplementing<INotifyHarvesterAction>();
|
||||
var next = new FindResources();
|
||||
foreach (var n in notify)
|
||||
n.MovingToResources(self, path[0], next);
|
||||
|
||||
return Util.SequenceActivities(mobile.MoveTo(path[0], 1), new HarvestResource(), new FindResources());
|
||||
}
|
||||
|
||||
@@ -163,7 +169,7 @@ namespace OpenRA.Mods.RA.Activities
|
||||
|
||||
harv.AcceptResource(resource);
|
||||
|
||||
foreach (var t in self.TraitsImplementing<INotifyHarvest>())
|
||||
foreach (var t in self.TraitsImplementing<INotifyHarvesterAction>())
|
||||
t.Harvested(self, resource);
|
||||
|
||||
return Util.SequenceActivities(new Wait(harvInfo.LoadTicksPerBale), this);
|
||||
|
||||
@@ -176,7 +176,12 @@ namespace OpenRA.Mods.RA
|
||||
var territory = self.World.WorldActor.TraitOrDefault<ResourceClaimLayer>();
|
||||
if (territory != null) territory.ClaimResource(self, moveTo);
|
||||
|
||||
self.QueueActivity(new FindResources());
|
||||
var notify = self.TraitsImplementing<INotifyHarvesterAction>();
|
||||
var next = new FindResources();
|
||||
foreach (var n in notify)
|
||||
n.MovingToResources(self, moveTo, next);
|
||||
|
||||
self.QueueActivity(next);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -302,6 +307,11 @@ namespace OpenRA.Mods.RA
|
||||
self.QueueActivity(mobile.MoveTo(loc, 0));
|
||||
self.SetTargetLine(Target.FromCell(self.World, loc), Color.Red);
|
||||
|
||||
var notify = self.TraitsImplementing<INotifyHarvesterAction>();
|
||||
var next = new FindResources();
|
||||
foreach (var n in notify)
|
||||
n.MovingToResources(self, loc, next);
|
||||
|
||||
LastOrderLocation = loc;
|
||||
}
|
||||
else
|
||||
@@ -341,9 +351,18 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(new DeliverResources());
|
||||
|
||||
var notify = self.TraitsImplementing<INotifyHarvesterAction>();
|
||||
var next = new FindResources();
|
||||
foreach (var n in notify)
|
||||
n.MovingToResources(self, order.TargetLocation, next);
|
||||
}
|
||||
else if (order.OrderString == "Stop" || order.OrderString == "Move")
|
||||
{
|
||||
var notify = self.TraitsImplementing<INotifyHarvesterAction>();
|
||||
foreach (var n in notify)
|
||||
n.MovementCancelled(self);
|
||||
|
||||
// Turn off idle smarts to obey the stop/move:
|
||||
idleSmart = false;
|
||||
}
|
||||
|
||||
@@ -476,6 +476,7 @@
|
||||
<Compile Include="UtilityCommands\ExportCharacterSeparatedRules.cs" />
|
||||
<Compile Include="UtilityCommands\Extensions.cs" />
|
||||
<Compile Include="Lint\CheckMapRules.cs" />
|
||||
<Compile Include="Activities\Air\HeliFlyCircle.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Mods.Common;
|
||||
|
||||
namespace OpenRA.Mods.RA.Render
|
||||
{
|
||||
@@ -19,7 +20,7 @@ namespace OpenRA.Mods.RA.Render
|
||||
public override object Create(ActorInitializer init) { return new RenderHarvester(init.self, this); }
|
||||
}
|
||||
|
||||
class RenderHarvester : RenderUnit, INotifyHarvest
|
||||
class RenderHarvester : RenderUnit, INotifyHarvesterAction
|
||||
{
|
||||
Harvester harv;
|
||||
RenderHarvesterInfo info;
|
||||
@@ -51,5 +52,9 @@ namespace OpenRA.Mods.RA.Render
|
||||
if (DefaultAnimation.CurrentSequence.Name != "harvest")
|
||||
PlayCustomAnim(self, "harvest");
|
||||
}
|
||||
|
||||
public void MovingToResources(Actor self, CPos targetCell, Activity next) { }
|
||||
public void MovingToRefinery(Actor self, CPos targetCell, Activity next) { }
|
||||
public void MovementCancelled(Actor self) { }
|
||||
}
|
||||
}
|
||||
@@ -9,6 +9,7 @@
|
||||
#endregion
|
||||
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common;
|
||||
using OpenRA.Mods.Common.Traits.Render;
|
||||
using OpenRA.Traits;
|
||||
|
||||
@@ -26,7 +27,7 @@ namespace OpenRA.Mods.RA.Render
|
||||
public object Create(ActorInitializer init) { return new WithHarvestAnimation(init.self, this); }
|
||||
}
|
||||
|
||||
class WithHarvestAnimation : INotifyHarvest
|
||||
class WithHarvestAnimation : INotifyHarvesterAction
|
||||
{
|
||||
WithHarvestAnimationInfo info;
|
||||
Animation anim;
|
||||
@@ -55,5 +56,9 @@ namespace OpenRA.Mods.RA.Render
|
||||
visible = true;
|
||||
anim.PlayThen(info.Sequence, () => visible = false);
|
||||
}
|
||||
|
||||
public void MovingToResources(Actor self, CPos targetCell, Activity next) { }
|
||||
public void MovingToRefinery(Actor self, CPos targetCell, Activity next) { }
|
||||
public void MovementCancelled(Actor self) { }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Traits
|
||||
{
|
||||
class HelicopterInfo : AircraftInfo, IMoveInfo
|
||||
public class HelicopterInfo : AircraftInfo, IMoveInfo
|
||||
{
|
||||
[Desc("Allow the helicopter land after it has no more commands.")]
|
||||
public readonly bool LandWhenIdle = true;
|
||||
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Traits
|
||||
public override object Create(ActorInitializer init) { return new Helicopter(init, this); }
|
||||
}
|
||||
|
||||
class Helicopter : Aircraft, ITick, IResolveOrder, IMove
|
||||
public class Helicopter : Aircraft, ITick, IResolveOrder, IMove
|
||||
{
|
||||
public HelicopterInfo Info;
|
||||
Actor self;
|
||||
|
||||
Reference in New Issue
Block a user