Fix units from transports appearing at load point.

This commit is contained in:
tovl
2019-08-12 00:46:54 +02:00
committed by abcdefg30
parent 70459b311e
commit 2d394f33b8
22 changed files with 186 additions and 86 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Activities
public abstract class Enter : Activity
{
enum EnterState { Approaching, Entering, Exiting }
enum EnterState { Approaching, Entering, Exiting, Finished }
readonly IMove move;
readonly Color? targetLineColor;
@@ -133,15 +133,18 @@ namespace OpenRA.Mods.Common.Activities
OnEnterComplete(self, target.Actor);
lastState = EnterState.Exiting;
QueueChild(move.MoveIntoWorld(self, self.Location));
return false;
}
case EnterState.Exiting:
return true;
{
QueueChild(move.MoveIntoWorld(self));
lastState = EnterState.Finished;
return false;
}
}
return false;
return true;
}
public override IEnumerable<TargetLineNode> TargetLineNodes(Actor self)

View File

@@ -19,14 +19,12 @@ namespace OpenRA.Mods.Common.Activities
{
readonly IPositionable pos;
readonly WVec fallVector;
readonly Actor ignore;
int groundLevel;
public Parachute(Actor self, Actor ignoreActor = null)
public Parachute(Actor self)
{
pos = self.TraitOrDefault<IPositionable>();
ignore = ignoreActor;
fallVector = new WVec(0, 0, self.Info.TraitInfo<ParachutableInfo>().FallRate);
IsInterruptible = false;
@@ -56,7 +54,7 @@ namespace OpenRA.Mods.Common.Activities
pos.SetPosition(self, centerPosition + new WVec(0, 0, groundLevel - centerPosition.Z));
foreach (var np in self.TraitsImplementing<INotifyParachute>())
np.OnLanded(self, ignore);
np.OnLanded(self);
}
}
}

View File

@@ -15,7 +15,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
class EnterTransport : Enter
class RideTransport : Enter
{
readonly Passenger passenger;
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Activities
Cargo enterCargo;
Aircraft enterAircraft;
public EnterTransport(Actor self, Target target)
public RideTransport(Actor self, Target target)
: base(self, target, Color.Green)
{
passenger = self.Trait<Passenger>();
@@ -63,10 +63,6 @@ namespace OpenRA.Mods.Common.Activities
enterCargo.Load(enterActor, self);
w.Remove(self);
// Preemptively cancel any activities to avoid an edge-case where successively queued
// EnterTransports corrupt the actor state. Activities are cancelled again on unload
self.CancelActivity();
});
}

View File

@@ -121,9 +121,10 @@ namespace OpenRA.Mods.Common.Activities
var move = actor.Trait<IMove>();
var pos = actor.Trait<IPositionable>();
actor.CancelActivity();
pos.SetPosition(self, exitSubCell.Value.First, exitSubCell.Value.Second);
pos.SetVisualPosition(actor, spawn);
actor.QueueActivity(move.MoveIntoWorld(actor, exitSubCell.Value.First, exitSubCell.Value.Second));
actor.CancelActivity();
w.Add(actor);
});
}