Fix units from transports appearing at load point.
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@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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void INotifyParachute.OnParachute(Actor self) { }
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void INotifyParachute.OnLanded(Actor self, Actor ignore)
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void INotifyParachute.OnLanded(Actor self)
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{
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PlaySequence();
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}
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