Remove bs settings state tracking
This commit is contained in:
@@ -27,11 +27,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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}
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PanelType Settings = PanelType.General;
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ColorRamp playerColor;
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Modifiers groupAddModifier;
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MouseScrollType mouseScroll;
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WindowMode windowMode;
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CncColorPickerPaletteModifier playerPalettePreview;
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World world;
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@@ -51,69 +46,68 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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var generalPane = panel.GetWidget("GENERAL_CONTROLS");
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generalPane.IsVisible = () => Settings == PanelType.General;
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var gameSettings = Game.Settings.Game;
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var playerSettings = Game.Settings.Player;
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var debugSettings = Game.Settings.Debug;
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var graphicsSettings = Game.Settings.Graphics;
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var soundSettings = Game.Settings.Sound;
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var keyboardSettings = Game.Settings.Keyboard;
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// Player profile
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var nameTextfield = generalPane.GetWidget<TextFieldWidget>("NAME_TEXTFIELD");
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nameTextfield.Text = Game.Settings.Player.Name;
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nameTextfield.Text = playerSettings.Name;
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playerColor = Game.Settings.Player.ColorRamp;
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playerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>();
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playerPalettePreview.Ramp = playerColor;
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playerPalettePreview.Ramp = playerSettings.ColorRamp;
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var colorDropdown = generalPane.GetWidget<DropDownButtonWidget>("COLOR_DROPDOWN");
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colorDropdown.OnMouseDown = _ => ShowColorPicker(colorDropdown);
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colorDropdown.GetWidget<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerColor.GetColor(0);
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colorDropdown.OnMouseDown = _ => ShowColorPicker(colorDropdown, playerSettings);
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colorDropdown.GetWidget<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerSettings.ColorRamp.GetColor(0);
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// Debug
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var perftext = Game.Settings.Debug.PerfText;
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var perftextCheckbox = generalPane.GetWidget<CheckboxWidget>("PERFTEXT_CHECKBOX");
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perftextCheckbox.IsChecked = () => perftext;
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perftextCheckbox.OnClick = () => perftext ^= true;
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perftextCheckbox.IsChecked = () => debugSettings.PerfText;
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perftextCheckbox.OnClick = () => debugSettings.PerfText ^= true;
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var perfgraph = Game.Settings.Debug.PerfGraph;
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var perfgraphCheckbox = generalPane.GetWidget<CheckboxWidget>("PERFGRAPH_CHECKBOX");
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perfgraphCheckbox.IsChecked = () => perfgraph;
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perfgraphCheckbox.OnClick = () => perfgraph ^= true;
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perfgraphCheckbox.IsChecked = () => debugSettings.PerfGraph;
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perfgraphCheckbox.OnClick = () => debugSettings.PerfGraph ^= true;
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var matchtimer = Game.Settings.Game.MatchTimer;
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var matchtimerCheckbox = generalPane.GetWidget<CheckboxWidget>("MATCHTIME_CHECKBOX");
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matchtimerCheckbox.IsChecked = () => matchtimer;
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matchtimerCheckbox.OnClick = () => matchtimer ^= true;
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matchtimerCheckbox.IsChecked = () => gameSettings.MatchTimer;
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matchtimerCheckbox.OnClick = () => gameSettings.MatchTimer ^= true;
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var checkunsynced = Game.Settings.Debug.SanityCheckUnsyncedCode;
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var checkunsyncedCheckbox = generalPane.GetWidget<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
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checkunsyncedCheckbox.IsChecked = () => checkunsynced;
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checkunsyncedCheckbox.OnClick = () => checkunsynced ^= true;
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checkunsyncedCheckbox.IsChecked = () => debugSettings.SanityCheckUnsyncedCode;
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checkunsyncedCheckbox.OnClick = () => debugSettings.SanityCheckUnsyncedCode ^= true;
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// Video
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windowMode = Game.Settings.Graphics.Mode;
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var windowModeDropdown = generalPane.GetWidget<DropDownButtonWidget>("MODE_DROPDOWN");
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windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown);
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windowModeDropdown.GetText = () => windowMode == WindowMode.Windowed ? "Windowed" : windowMode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
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windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown, graphicsSettings);
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windowModeDropdown.GetText = () => graphicsSettings.Mode == WindowMode.Windowed ?
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"Windowed" : graphicsSettings.Mode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
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generalPane.GetWidget("WINDOW_RESOLUTION").IsVisible = () => windowMode == WindowMode.Windowed;
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generalPane.GetWidget("WINDOW_RESOLUTION").IsVisible = () => graphicsSettings.Mode == WindowMode.Windowed;
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var windowWidth = generalPane.GetWidget<TextFieldWidget>("WINDOW_WIDTH");
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windowWidth.Text = Game.Settings.Graphics.WindowedSize.X.ToString();
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windowWidth.Text = graphicsSettings.WindowedSize.X.ToString();
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var windowHeight = generalPane.GetWidget<TextFieldWidget>("WINDOW_HEIGHT");
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windowHeight.Text = Game.Settings.Graphics.WindowedSize.Y.ToString();
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windowHeight.Text = graphicsSettings.WindowedSize.Y.ToString();
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// Audio
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var soundVolume = Game.Settings.Sound.SoundVolume;
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var soundSlider = generalPane.GetWidget<SliderWidget>("SOUND_SLIDER");
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soundSlider.OnChange += x => { soundVolume = x; Sound.SoundVolume = x;};
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soundSlider.GetOffset = () => { return soundVolume; };
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soundSlider.SetOffset(soundVolume);
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soundSlider.OnChange += x => { soundSettings.SoundVolume = x; Sound.SoundVolume = x;};
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soundSlider.GetOffset = () => { return soundSettings.SoundVolume; };
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soundSlider.SetOffset(soundSettings.SoundVolume);
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var musicVolume = Game.Settings.Sound.MusicVolume;
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var musicSlider = generalPane.GetWidget<SliderWidget>("MUSIC_SLIDER");
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musicSlider.OnChange += x => { musicVolume = x; Sound.MusicVolume = x; };
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musicSlider.GetOffset = () => { return musicVolume; };
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musicSlider.SetOffset(musicVolume);
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musicSlider.OnChange += x => { soundSettings.MusicVolume = x; Sound.MusicVolume = x; };
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musicSlider.GetOffset = () => { return soundSettings.MusicVolume; };
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musicSlider.SetOffset(soundSettings.MusicVolume);
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var shellmapMusic = Game.Settings.Game.ShellmapMusic;
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var shellmapMusicCheckbox = generalPane.GetWidget<CheckboxWidget>("SHELLMAP_MUSIC");
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shellmapMusicCheckbox.IsChecked = () => shellmapMusic;
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shellmapMusicCheckbox.OnClick = () => shellmapMusic ^= true;
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shellmapMusicCheckbox.IsChecked = () => gameSettings.ShellmapMusic;
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shellmapMusicCheckbox.OnClick = () => gameSettings.ShellmapMusic ^= true;
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// Input pane
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@@ -126,80 +120,45 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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inputPane.GetWidget<CheckboxWidget>("CLASSICORDERS_CHECKBOX").IsDisabled = () => true;
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var scrollStrength = Game.Settings.Game.ViewportEdgeScrollStep;
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var scrollSlider = inputPane.GetWidget<SliderWidget>("SCROLLSPEED_SLIDER");
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scrollSlider.OnChange += x => scrollStrength = scrollSlider.GetOffset();
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scrollSlider.SetOffset(scrollStrength);
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scrollSlider.OnChange += x => gameSettings.ViewportEdgeScrollStep = scrollSlider.GetOffset();
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scrollSlider.SetOffset(gameSettings.ViewportEdgeScrollStep);
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var edgescroll = Game.Settings.Game.ViewportEdgeScroll;
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var edgescrollCheckbox = inputPane.GetWidget<CheckboxWidget>("EDGESCROLL_CHECKBOX");
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edgescrollCheckbox.IsChecked = () => edgescroll;
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edgescrollCheckbox.OnClick = () => edgescroll ^= true;
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edgescrollCheckbox.IsChecked = () => gameSettings.ViewportEdgeScroll;
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edgescrollCheckbox.OnClick = () => gameSettings.ViewportEdgeScroll ^= true;
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mouseScroll = Game.Settings.Game.MouseScroll;
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var mouseScrollDropdown = inputPane.GetWidget<DropDownButtonWidget>("MOUSE_SCROLL");
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mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown);
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mouseScrollDropdown.GetText = () => mouseScroll.ToString();
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mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown, gameSettings);
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mouseScrollDropdown.GetText = () => gameSettings.MouseScroll.ToString();
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var teamchat = Game.Settings.Game.TeamChatToggle;
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var teamchatCheckbox = inputPane.GetWidget<CheckboxWidget>("TEAMCHAT_CHECKBOX");
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teamchatCheckbox.IsChecked = () => teamchat;
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teamchatCheckbox.OnClick = () => teamchat ^= true;
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teamchatCheckbox.IsChecked = () => gameSettings.TeamChatToggle;
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teamchatCheckbox.OnClick = () => gameSettings.TeamChatToggle ^= true;
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groupAddModifier = Game.Settings.Keyboard.ControlGroupModifier;
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var groupModifierDropdown = inputPane.GetWidget<DropDownButtonWidget>("GROUPADD_MODIFIER");
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groupModifierDropdown.OnMouseDown = _ => ShowGroupModifierDropdown(groupModifierDropdown);
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groupModifierDropdown.GetText = () => groupAddModifier.ToString();
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groupModifierDropdown.OnMouseDown = _ => ShowGroupModifierDropdown(groupModifierDropdown, keyboardSettings);
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groupModifierDropdown.GetText = () => keyboardSettings.ControlGroupModifier.ToString();
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panel.GetWidget<ButtonWidget>("CANCEL_BUTTON").OnClick = () =>
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panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () =>
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{
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Widget.CloseWindow();
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onExit();
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};
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panel.GetWidget<ButtonWidget>("SAVE_BUTTON").OnClick = () =>
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{
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var s = Game.Settings;
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s.Player.Name = nameTextfield.Text;
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s.Player.ColorRamp = playerColor;
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s.Debug.PerfText = perftext;
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s.Debug.PerfGraph = perfgraph;
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s.Game.MatchTimer = matchtimer;
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s.Debug.SanityCheckUnsyncedCode = checkunsynced;
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s.Graphics.Mode = windowMode;
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int x = s.Graphics.WindowedSize.X, y = s.Graphics.WindowedSize.Y;
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playerSettings.Name = nameTextfield.Text;
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int x = graphicsSettings.WindowedSize.X, y = graphicsSettings.WindowedSize.Y;
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int.TryParse(windowWidth.Text, out x);
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int.TryParse(windowHeight.Text, out y);
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s.Graphics.WindowedSize = new int2(x,y);
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s.Sound.SoundVolume = soundVolume;
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Sound.SoundVolume = soundVolume;
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s.Sound.MusicVolume = musicVolume;
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Sound.MusicVolume = musicVolume;
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s.Game.ShellmapMusic = shellmapMusic;
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s.Game.ViewportEdgeScrollStep = scrollStrength;
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s.Game.ViewportEdgeScroll = edgescroll;
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s.Game.MouseScroll = mouseScroll;
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s.Game.TeamChatToggle = teamchat;
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s.Keyboard.ControlGroupModifier = groupAddModifier;
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s.Save();
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graphicsSettings.WindowedSize = new int2(x,y);
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Game.Settings.Save();
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Widget.CloseWindow();
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onExit();
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};
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}
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bool ShowColorPicker(DropDownButtonWidget color)
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bool ShowColorPicker(DropDownButtonWidget color, PlayerSettings s)
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{
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Action<ColorRamp> onSelect = c =>
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{
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playerColor = c;
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s.ColorRamp = c;
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color.RemovePanel();
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};
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@@ -212,14 +171,14 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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{
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{ "onSelect", onSelect },
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{ "onChange", onChange },
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{ "initialRamp", playerColor }
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{ "initialRamp", s.ColorRamp }
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});
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color.AttachPanel(colorChooser);
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return true;
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}
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bool ShowGroupModifierDropdown(DropDownButtonWidget dropdown)
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bool ShowGroupModifierDropdown(DropDownButtonWidget dropdown, KeyboardSettings s)
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{
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var options = new Dictionary<string, Modifiers>()
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{
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@@ -233,8 +192,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => groupAddModifier == options[o],
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() => groupAddModifier = options[o]);
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() => s.ControlGroupModifier == options[o],
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() => s.ControlGroupModifier = options[o]);
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item.GetWidget<LabelWidget>("LABEL").GetText = () => o;
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return item;
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};
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@@ -243,7 +202,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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return true;
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}
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bool ShowWindowModeDropdown(DropDownButtonWidget dropdown)
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bool ShowWindowModeDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
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{
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var options = new Dictionary<string, WindowMode>()
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{
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@@ -255,8 +214,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => windowMode == options[o],
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() => windowMode = options[o]);
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() => s.Mode == options[o],
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() => s.Mode = options[o]);
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item.GetWidget<LabelWidget>("LABEL").GetText = () => o;
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return item;
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};
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@@ -266,7 +225,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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}
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bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown)
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bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings s)
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{
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var options = new Dictionary<string, MouseScrollType>()
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{
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@@ -278,8 +237,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => mouseScroll == options[o],
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() => mouseScroll = options[o]);
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() => s.MouseScroll == options[o],
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() => s.MouseScroll = options[o]);
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item.GetWidget<LabelWidget>("LABEL").GetText = () => o;
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return item;
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};
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