Remove bs settings state tracking

This commit is contained in:
Paul Chote
2011-05-23 22:53:23 +12:00
parent 81515705ec
commit 2d43d656c2
2 changed files with 63 additions and 112 deletions

View File

@@ -27,11 +27,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
}
PanelType Settings = PanelType.General;
ColorRamp playerColor;
Modifiers groupAddModifier;
MouseScrollType mouseScroll;
WindowMode windowMode;
CncColorPickerPaletteModifier playerPalettePreview;
World world;
@@ -51,69 +46,68 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
var generalPane = panel.GetWidget("GENERAL_CONTROLS");
generalPane.IsVisible = () => Settings == PanelType.General;
var gameSettings = Game.Settings.Game;
var playerSettings = Game.Settings.Player;
var debugSettings = Game.Settings.Debug;
var graphicsSettings = Game.Settings.Graphics;
var soundSettings = Game.Settings.Sound;
var keyboardSettings = Game.Settings.Keyboard;
// Player profile
var nameTextfield = generalPane.GetWidget<TextFieldWidget>("NAME_TEXTFIELD");
nameTextfield.Text = Game.Settings.Player.Name;
nameTextfield.Text = playerSettings.Name;
playerColor = Game.Settings.Player.ColorRamp;
playerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>();
playerPalettePreview.Ramp = playerColor;
playerPalettePreview.Ramp = playerSettings.ColorRamp;
var colorDropdown = generalPane.GetWidget<DropDownButtonWidget>("COLOR_DROPDOWN");
colorDropdown.OnMouseDown = _ => ShowColorPicker(colorDropdown);
colorDropdown.GetWidget<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerColor.GetColor(0);
colorDropdown.OnMouseDown = _ => ShowColorPicker(colorDropdown, playerSettings);
colorDropdown.GetWidget<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerSettings.ColorRamp.GetColor(0);
// Debug
var perftext = Game.Settings.Debug.PerfText;
var perftextCheckbox = generalPane.GetWidget<CheckboxWidget>("PERFTEXT_CHECKBOX");
perftextCheckbox.IsChecked = () => perftext;
perftextCheckbox.OnClick = () => perftext ^= true;
perftextCheckbox.IsChecked = () => debugSettings.PerfText;
perftextCheckbox.OnClick = () => debugSettings.PerfText ^= true;
var perfgraph = Game.Settings.Debug.PerfGraph;
var perfgraphCheckbox = generalPane.GetWidget<CheckboxWidget>("PERFGRAPH_CHECKBOX");
perfgraphCheckbox.IsChecked = () => perfgraph;
perfgraphCheckbox.OnClick = () => perfgraph ^= true;
perfgraphCheckbox.IsChecked = () => debugSettings.PerfGraph;
perfgraphCheckbox.OnClick = () => debugSettings.PerfGraph ^= true;
var matchtimer = Game.Settings.Game.MatchTimer;
var matchtimerCheckbox = generalPane.GetWidget<CheckboxWidget>("MATCHTIME_CHECKBOX");
matchtimerCheckbox.IsChecked = () => matchtimer;
matchtimerCheckbox.OnClick = () => matchtimer ^= true;
matchtimerCheckbox.IsChecked = () => gameSettings.MatchTimer;
matchtimerCheckbox.OnClick = () => gameSettings.MatchTimer ^= true;
var checkunsynced = Game.Settings.Debug.SanityCheckUnsyncedCode;
var checkunsyncedCheckbox = generalPane.GetWidget<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
checkunsyncedCheckbox.IsChecked = () => checkunsynced;
checkunsyncedCheckbox.OnClick = () => checkunsynced ^= true;
checkunsyncedCheckbox.IsChecked = () => debugSettings.SanityCheckUnsyncedCode;
checkunsyncedCheckbox.OnClick = () => debugSettings.SanityCheckUnsyncedCode ^= true;
// Video
windowMode = Game.Settings.Graphics.Mode;
var windowModeDropdown = generalPane.GetWidget<DropDownButtonWidget>("MODE_DROPDOWN");
windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown);
windowModeDropdown.GetText = () => windowMode == WindowMode.Windowed ? "Windowed" : windowMode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown, graphicsSettings);
windowModeDropdown.GetText = () => graphicsSettings.Mode == WindowMode.Windowed ?
"Windowed" : graphicsSettings.Mode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
generalPane.GetWidget("WINDOW_RESOLUTION").IsVisible = () => windowMode == WindowMode.Windowed;
generalPane.GetWidget("WINDOW_RESOLUTION").IsVisible = () => graphicsSettings.Mode == WindowMode.Windowed;
var windowWidth = generalPane.GetWidget<TextFieldWidget>("WINDOW_WIDTH");
windowWidth.Text = Game.Settings.Graphics.WindowedSize.X.ToString();
windowWidth.Text = graphicsSettings.WindowedSize.X.ToString();
var windowHeight = generalPane.GetWidget<TextFieldWidget>("WINDOW_HEIGHT");
windowHeight.Text = Game.Settings.Graphics.WindowedSize.Y.ToString();
windowHeight.Text = graphicsSettings.WindowedSize.Y.ToString();
// Audio
var soundVolume = Game.Settings.Sound.SoundVolume;
var soundSlider = generalPane.GetWidget<SliderWidget>("SOUND_SLIDER");
soundSlider.OnChange += x => { soundVolume = x; Sound.SoundVolume = x;};
soundSlider.GetOffset = () => { return soundVolume; };
soundSlider.SetOffset(soundVolume);
soundSlider.OnChange += x => { soundSettings.SoundVolume = x; Sound.SoundVolume = x;};
soundSlider.GetOffset = () => { return soundSettings.SoundVolume; };
soundSlider.SetOffset(soundSettings.SoundVolume);
var musicVolume = Game.Settings.Sound.MusicVolume;
var musicSlider = generalPane.GetWidget<SliderWidget>("MUSIC_SLIDER");
musicSlider.OnChange += x => { musicVolume = x; Sound.MusicVolume = x; };
musicSlider.GetOffset = () => { return musicVolume; };
musicSlider.SetOffset(musicVolume);
musicSlider.OnChange += x => { soundSettings.MusicVolume = x; Sound.MusicVolume = x; };
musicSlider.GetOffset = () => { return soundSettings.MusicVolume; };
musicSlider.SetOffset(soundSettings.MusicVolume);
var shellmapMusic = Game.Settings.Game.ShellmapMusic;
var shellmapMusicCheckbox = generalPane.GetWidget<CheckboxWidget>("SHELLMAP_MUSIC");
shellmapMusicCheckbox.IsChecked = () => shellmapMusic;
shellmapMusicCheckbox.OnClick = () => shellmapMusic ^= true;
shellmapMusicCheckbox.IsChecked = () => gameSettings.ShellmapMusic;
shellmapMusicCheckbox.OnClick = () => gameSettings.ShellmapMusic ^= true;
// Input pane
@@ -126,80 +120,45 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
inputPane.GetWidget<CheckboxWidget>("CLASSICORDERS_CHECKBOX").IsDisabled = () => true;
var scrollStrength = Game.Settings.Game.ViewportEdgeScrollStep;
var scrollSlider = inputPane.GetWidget<SliderWidget>("SCROLLSPEED_SLIDER");
scrollSlider.OnChange += x => scrollStrength = scrollSlider.GetOffset();
scrollSlider.SetOffset(scrollStrength);
scrollSlider.OnChange += x => gameSettings.ViewportEdgeScrollStep = scrollSlider.GetOffset();
scrollSlider.SetOffset(gameSettings.ViewportEdgeScrollStep);
var edgescroll = Game.Settings.Game.ViewportEdgeScroll;
var edgescrollCheckbox = inputPane.GetWidget<CheckboxWidget>("EDGESCROLL_CHECKBOX");
edgescrollCheckbox.IsChecked = () => edgescroll;
edgescrollCheckbox.OnClick = () => edgescroll ^= true;
edgescrollCheckbox.IsChecked = () => gameSettings.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => gameSettings.ViewportEdgeScroll ^= true;
mouseScroll = Game.Settings.Game.MouseScroll;
var mouseScrollDropdown = inputPane.GetWidget<DropDownButtonWidget>("MOUSE_SCROLL");
mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown);
mouseScrollDropdown.GetText = () => mouseScroll.ToString();
mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown, gameSettings);
mouseScrollDropdown.GetText = () => gameSettings.MouseScroll.ToString();
var teamchat = Game.Settings.Game.TeamChatToggle;
var teamchatCheckbox = inputPane.GetWidget<CheckboxWidget>("TEAMCHAT_CHECKBOX");
teamchatCheckbox.IsChecked = () => teamchat;
teamchatCheckbox.OnClick = () => teamchat ^= true;
teamchatCheckbox.IsChecked = () => gameSettings.TeamChatToggle;
teamchatCheckbox.OnClick = () => gameSettings.TeamChatToggle ^= true;
groupAddModifier = Game.Settings.Keyboard.ControlGroupModifier;
var groupModifierDropdown = inputPane.GetWidget<DropDownButtonWidget>("GROUPADD_MODIFIER");
groupModifierDropdown.OnMouseDown = _ => ShowGroupModifierDropdown(groupModifierDropdown);
groupModifierDropdown.GetText = () => groupAddModifier.ToString();
groupModifierDropdown.OnMouseDown = _ => ShowGroupModifierDropdown(groupModifierDropdown, keyboardSettings);
groupModifierDropdown.GetText = () => keyboardSettings.ControlGroupModifier.ToString();
panel.GetWidget<ButtonWidget>("CANCEL_BUTTON").OnClick = () =>
panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{
Widget.CloseWindow();
onExit();
};
panel.GetWidget<ButtonWidget>("SAVE_BUTTON").OnClick = () =>
{
var s = Game.Settings;
s.Player.Name = nameTextfield.Text;
s.Player.ColorRamp = playerColor;
s.Debug.PerfText = perftext;
s.Debug.PerfGraph = perfgraph;
s.Game.MatchTimer = matchtimer;
s.Debug.SanityCheckUnsyncedCode = checkunsynced;
s.Graphics.Mode = windowMode;
int x = s.Graphics.WindowedSize.X, y = s.Graphics.WindowedSize.Y;
playerSettings.Name = nameTextfield.Text;
int x = graphicsSettings.WindowedSize.X, y = graphicsSettings.WindowedSize.Y;
int.TryParse(windowWidth.Text, out x);
int.TryParse(windowHeight.Text, out y);
s.Graphics.WindowedSize = new int2(x,y);
s.Sound.SoundVolume = soundVolume;
Sound.SoundVolume = soundVolume;
s.Sound.MusicVolume = musicVolume;
Sound.MusicVolume = musicVolume;
s.Game.ShellmapMusic = shellmapMusic;
s.Game.ViewportEdgeScrollStep = scrollStrength;
s.Game.ViewportEdgeScroll = edgescroll;
s.Game.MouseScroll = mouseScroll;
s.Game.TeamChatToggle = teamchat;
s.Keyboard.ControlGroupModifier = groupAddModifier;
s.Save();
graphicsSettings.WindowedSize = new int2(x,y);
Game.Settings.Save();
Widget.CloseWindow();
onExit();
};
}
bool ShowColorPicker(DropDownButtonWidget color)
bool ShowColorPicker(DropDownButtonWidget color, PlayerSettings s)
{
Action<ColorRamp> onSelect = c =>
{
playerColor = c;
s.ColorRamp = c;
color.RemovePanel();
};
@@ -212,14 +171,14 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
{
{ "onSelect", onSelect },
{ "onChange", onChange },
{ "initialRamp", playerColor }
{ "initialRamp", s.ColorRamp }
});
color.AttachPanel(colorChooser);
return true;
}
bool ShowGroupModifierDropdown(DropDownButtonWidget dropdown)
bool ShowGroupModifierDropdown(DropDownButtonWidget dropdown, KeyboardSettings s)
{
var options = new Dictionary<string, Modifiers>()
{
@@ -233,8 +192,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => groupAddModifier == options[o],
() => groupAddModifier = options[o]);
() => s.ControlGroupModifier == options[o],
() => s.ControlGroupModifier = options[o]);
item.GetWidget<LabelWidget>("LABEL").GetText = () => o;
return item;
};
@@ -243,7 +202,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
return true;
}
bool ShowWindowModeDropdown(DropDownButtonWidget dropdown)
bool ShowWindowModeDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
{
var options = new Dictionary<string, WindowMode>()
{
@@ -255,8 +214,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => windowMode == options[o],
() => windowMode = options[o]);
() => s.Mode == options[o],
() => s.Mode = options[o]);
item.GetWidget<LabelWidget>("LABEL").GetText = () => o;
return item;
};
@@ -266,7 +225,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
}
bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown)
bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, MouseScrollType>()
{
@@ -278,8 +237,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => mouseScroll == options[o],
() => mouseScroll = options[o]);
() => s.MouseScroll == options[o],
() => s.MouseScroll = options[o]);
item.GetWidget<LabelWidget>("LABEL").GetText = () => o;
return item;
};

View File

@@ -345,19 +345,11 @@ Container@SETTINGS_PANEL:
Width:140
Height:35
Text:Input
Button@CANCEL_BUTTON:
Id:CANCEL_BUTTON
Key:escape
X:450
Y:249
Width:140
Height:35
Text:Cancel
Button@SAVE_BUTTON:
Id:SAVE_BUTTON
Key:return
Id:BACK_BUTTON
Key:escape
X:600
Y:249
Width:140
Height:35
Text:Save
Text:Back