Remove Developer Settings from Settings > Debug. Adjust Widget layout in DeveloperMode. In preparation for DeveloperMode trait.
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@@ -29,10 +29,6 @@ namespace OpenRA.Widgets.Delegates
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public class DeveloperModeDelegate : IWidgetDelegate
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{
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float oldBuildSpeed = 0;
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bool slowed = false;
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public DeveloperModeDelegate ()
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{
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var devmodeBG = Widget.RootWidget.GetWidget("INGAME_ROOT").GetWidget("DEVELOPERMODE_BG");
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@@ -77,26 +73,28 @@ namespace OpenRA.Widgets.Delegates
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return true;
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};
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devmodeBG.GetWidget<ButtonWidget>("SETTINGS_GIVE_CASH").OnMouseUp = mi =>
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devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_GIVE_CASH").Checked =
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() => true;
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devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_GIVE_CASH").OnMouseDown = mi =>
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{
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Game.world.AddFrameEndTask(w =>
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{
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Game.world.LocalPlayer.PlayerActor.traits.Get<PlayerResources>().GiveCash(5000);
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});
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TriggerCheatingMessage();
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return true;
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};
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devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").OnMouseDown = mi =>
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{
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oldBuildSpeed = (!slowed)? Game.world.LocalPlayer.PlayerActor.Info.Traits.Get<ProductionQueueInfo>().BuildSpeed : oldBuildSpeed;
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Game.world.LocalPlayer.PlayerActor.Info.Traits.Get<ProductionQueueInfo>().BuildSpeed = (slowed)? oldBuildSpeed : 0;
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slowed ^= true;
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TriggerCheatingMessage();
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return true;
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};
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return true;
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};
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devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").Checked =
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() => {return slowed;};
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() => true;
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devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").OnMouseDown = mi =>
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{
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return true;
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};
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devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").Checked =
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() => true;
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devModeButton.IsVisible = () => { return Game.Settings.DeveloperMode; };
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}
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@@ -132,30 +132,6 @@ namespace OpenRA.Widgets.Delegates
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return true;
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};
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var unitdebug = debug.GetWidget<CheckboxWidget>("UNITDEBUG_CHECKBOX");
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unitdebug.Checked = () => {return Game.Settings.UnitDebug;};
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unitdebug.OnMouseDown = mi =>
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{
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Game.Settings.UnitDebug ^= true;
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return true;
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};
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var pathdebug = debug.GetWidget<CheckboxWidget>("PATHDEBUG_CHECKBOX");
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pathdebug.Checked = () => {return Game.Settings.PathDebug;};
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pathdebug.OnMouseDown = mi =>
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{
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Game.Settings.PathDebug ^= true;
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return true;
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};
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var indexdebug = debug.GetWidget<CheckboxWidget>("INDEXDEBUG_CHECKBOX");
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indexdebug.Checked = () => {return Game.Settings.IndexDebug;};
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indexdebug.OnMouseDown = mi =>
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{
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Game.Settings.IndexDebug ^= true;
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return true;
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};
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var timedebug = debug.GetWidget<CheckboxWidget>("GAMETIME_CHECKBOX");
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timedebug.Checked = () => {return Game.Settings.ShowGameTimer;};
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timedebug.OnMouseDown = mi =>
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@@ -164,6 +140,14 @@ namespace OpenRA.Widgets.Delegates
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return true;
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};
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var devmode = debug.GetWidget<CheckboxWidget>("DEV_MODE_ENABLED");
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devmode.Checked = () => Game.Settings.DeveloperMode;
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devmode.OnMouseDown = mi =>
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{
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Game.Settings.DeveloperMode ^= true;
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return true;
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};
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bg.GetWidget("BUTTON_CLOSE").OnMouseUp = mi => {
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Game.Settings.Save();
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Widget.RootWidget.CloseWindow();
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