Remove Developer Settings from Settings > Debug. Adjust Widget layout in DeveloperMode. In preparation for DeveloperMode trait.

This commit is contained in:
alzeih
2010-07-24 17:35:38 +12:00
parent d8d731b321
commit 2d916e60d9
6 changed files with 69 additions and 101 deletions

View File

@@ -29,10 +29,6 @@ namespace OpenRA.Widgets.Delegates
public class DeveloperModeDelegate : IWidgetDelegate
{
float oldBuildSpeed = 0;
bool slowed = false;
public DeveloperModeDelegate ()
{
var devmodeBG = Widget.RootWidget.GetWidget("INGAME_ROOT").GetWidget("DEVELOPERMODE_BG");
@@ -77,26 +73,28 @@ namespace OpenRA.Widgets.Delegates
return true;
};
devmodeBG.GetWidget<ButtonWidget>("SETTINGS_GIVE_CASH").OnMouseUp = mi =>
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_GIVE_CASH").Checked =
() => true;
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_GIVE_CASH").OnMouseDown = mi =>
{
Game.world.AddFrameEndTask(w =>
{
Game.world.LocalPlayer.PlayerActor.traits.Get<PlayerResources>().GiveCash(5000);
});
TriggerCheatingMessage();
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").OnMouseDown = mi =>
{
oldBuildSpeed = (!slowed)? Game.world.LocalPlayer.PlayerActor.Info.Traits.Get<ProductionQueueInfo>().BuildSpeed : oldBuildSpeed;
Game.world.LocalPlayer.PlayerActor.Info.Traits.Get<ProductionQueueInfo>().BuildSpeed = (slowed)? oldBuildSpeed : 0;
slowed ^= true;
TriggerCheatingMessage();
return true;
};
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_BUILD_SPEED").Checked =
() => {return slowed;};
() => true;
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").OnMouseDown = mi =>
{
return true;
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHARGE_TIME").Checked =
() => true;
devModeButton.IsVisible = () => { return Game.Settings.DeveloperMode; };
}